ATi veröffentlicht Grafiktreiber Catalyst 4.4
Vierter Monat, vierter Treiber. ATi hält an ihrem Prozedere, einen Treiber pro Monat zu veröffentlichen, fest und präsentiert den neuen Grafikkartentreiber Catalyst 4.4. Er beinhaltet den Bildschirmtreiber 8.00 und beherbergt diesmal keine neuen Funktionen, sondern dient lediglich dem Fixen von Problemen.
So ist der Treiber vorerst auch nur für Windows 2000/XP erhältlich, Treiber für Windows 98/ME bleiben auf dem Stand des Catalyst 4.3. Die Liste der Änderungen gibt es wie immer ausführlich in den Release Notes. Diesmal ist die Liste der sogenannten „Known Issues“ fast länger als alle behobenen Probleme. Wie immer gibt es den Treiber direkt in unserem Download-Archiv. ATi empfiehlt installierte Treiber vor der Neuinstallation zu deinstallieren. Die geschieht am besten mit dem hauseigenen Uninstaller.
- Resolved Catalyst Driver Issues
- Connecting a secondary CRT and enabling VPU Recover no longer results in the operating system failing to restore itself
- The new rotation implementation no longer fails to update the desktop when doing a mode set on exit
- Setting the display resolution to 1024x768 32bpp and switching the DVI connector for HDTV to 480i no longer results in the HDTV device not working within the ATi Control Panel
- Setting the display resolution to 1152x864 32bpp under Windows XP and playing an MPEG or AVI file using the Windows Media Player no longer results in display corruption on the TV output
- Setting the display resolution to 1920x1080 on an ATi Radeon 9700 Pro when connected to a specific monitor no longer results in the image not being display
- The file version and the product version information is now correct
- Resolved Game Issues
- Worms 3D no longer fails to properly play. Launching in game movies no longer results in only the sound being heard with the display being corrupted or black
- Intermittent texture corruption and flashing is no longer seen when playing the game Battlefield 1942
- The shadow of the characters in the game Splinter Cell Pandora Tomorrow are now being displayed properly
- Display corruption is no longer noticed when switching between 2D and 3D modes in the game Microsoft Flight Simulator 2004
- The performance of the game Tomb Raider AOD is no longer compromised when running the game at the display resolution of 1600x1200
- The brightness option found in certain games is now working properly when extended desktop is enabled and both monitors are set to 1280x1024 32bpp
- Configuring the game RACER version 0.50 to run at full screen, 1600x1200 32bpp, no longer results in the game failing to respond
- Setting the display resolution to 1600x1200 and running the game Jedi Knight: Jedi Academy no longer results in display corruption being noticed at a specific point in the game
- Display corruption is no longer seen when playing the demo version of the game Far Cry
- Known Issues
- Playing the game Nascar 2003 with the display resolution set to 1280x1024 32bpp results in display corruption being seen. This issue will be resolved in an upcoming Catalyst release.
- Setting the graphics quality to anything higher than Fastest in the game Virtual Skipper 3 results in the operating system failing to respond when the game menu loads.
- Playing the game Desert Rats vs. Afirka Korps with the game resolution set to 1600x1200 and the desktop display set to 1024x768 32bpp along with Anti-Aliasing set to 4x results in flashing and or corrupt shadows.
- Missing polygons on the satellite within the main menu is noticed in the game Hegemonia.
- Enabling multi-monitors at different display resolutions results in Direct3D or OpenGL game images appearing off center on the secondary display.
- Textures are not applied correctly in the game Silent Storm when setting the resolution to 1024x768 32bpp and the quality option set to high.
- Adobe Gamma and other colour calibration software no longer function.
- Enabling AF to 8x and running the game Battlefield Vietnam with the graphics set to high and the display set to 1280x1024 32bpp results in display corruption being seen at a certain point of the game.
- A performance decrease is noticed when setting the game option to Perfect in the game IL-2 Sturmovik: Forgotten Battles.
- While playing the game Halo, images that should be hidden behind solid foreground objects are showing through.
- The game Prince of Persia: Sands of Time fails to play under Windows XP with an ATI RADEON 9100 or 8500 series product installed.
- For further information and general help on driver or software installation, game issues, and more, visit the ATI FAQ website.