Bilder nVidia GeForce4 MX 440 im Test: Inno3D, Gainward, Leadtek und Prolink im Vergleich

Inno3D Packungsinhalt
Inno3D Packungsinhalt
Inno3D Tornado GeForce4MX 440
Inno3D Tornado GeForce4MX 440
Inno3D RAM Close-Up
Inno3D RAM Close-Up
Gainward Packungsinhalt
Gainward Packungsinhalt
Gainward GeForce4 PowerPack pro600 TV
Gainward GeForce4 PowerPack pro600 TV
Gainward RAM Close-Up
Gainward RAM Close-Up
Leadtek Packungsinhalt
Leadtek Packungsinhalt
Leadtek WinFast A170 DDR T
Leadtek WinFast A170 DDR T
Leadtek RAM Close-Up
Leadtek RAM Close-Up
Pixelview Packungsinhalt
Pixelview Packungsinhalt
Prolink Pixelview GeForce4MX 440
Prolink Pixelview GeForce4MX 440
Pixelview RAM Close-Up
Pixelview RAM Close-Up
GeForce4 MX440
GeForce4 MX440
GeForce2 Ti
GeForce2 Ti
GeForce3 Ti200
GeForce3 Ti200
GeForce2 MX400
GeForce2 MX400
3DMark 2000 32Bit
3DMark 2000 32Bit
3DMark 2000 16Bit
3DMark 2000 16Bit
3DMark2001 SE 32Bit
3DMark2001 SE 32Bit
3DMark2001 SE 16Bit
3DMark2001 SE 16Bit
Vulpine GL 32Bit
Vulpine GL 32Bit
Vulpine GL 16Bit
Vulpine GL 16Bit
GL Excess 32 Bit
GL Excess 32 Bit
GL Excess 16Bit
GL Excess 16Bit
Villagemark D3D 32Bit
Villagemark D3D 32Bit
Villagemark D3D 16Bit
Villagemark D3D 16Bit
Aquamark v2.3 32Bit
Aquamark v2.3 32Bit
Aquamark v2.3 16Bit
Aquamark v2.3 16Bit
Aquanox v1.17 32Bit
Aquanox v1.17 32Bit
Aquanox v1.17 16Bit
Aquanox v1.17 16Bit
DroneZ-Mark 32Bit
DroneZ-Mark 32Bit
DroneZ-Mark 16Bit
DroneZ-Mark 16Bit
Giants Gamegauge v1.4 32Bit
Giants Gamegauge v1.4 32Bit
Giants Gamegauge v1.4 16Bit
Giants Gamegauge v1.4 16Bit
Unreal Tournament 32Bit
Unreal Tournament 32Bit
Unreal Tournament 16Bit
Unreal Tournament 16Bit
Max Payne VGA-Benchmark 32Bit
Max Payne VGA-Benchmark 32Bit
Max Payne VGA-Benchmark 16Bit
Max Payne VGA-Benchmark 16Bit
Quake ]I[ Arena v1.30 32Bit
Quake ]I[ Arena v1.30 32Bit
Quake ]I[ Arena v1.30 16Bit
Quake ]I[ Arena v1.30 16Bit
Serious Sam
Serious Sam
Serious Sam
Serious Sam
NoFSAA
NoFSAA
4xMSAA
4xMSAA
4xSSAA
4xSSAA
FSAA 3DMark 2001SE 1024x32Bit
FSAA 3DMark 2001SE 1024x32Bit
FSAA 3DMark2001SE 800x32Bit
FSAA 3DMark2001SE 800x32Bit
FSAA 3DMark2001SE 1152x32Bit
FSAA 3DMark2001SE 1152x32Bit
FSAA Quake3 1024x32Bit
FSAA Quake3 1024x32Bit
FSAA Quake3 800x32Bit
FSAA Quake3 800x32Bit
FSAA Quake3 1152x32Bit
FSAA Quake3 1152x32Bit
FSAA Giants 1024x32Bit
FSAA Giants 1024x32Bit
FSAA Giants 800x32Bit
FSAA Giants 800x32Bit
FSAA Giants 1152x32
FSAA Giants 1152x32
OC 3DMark2001 SE
OC 3DMark2001 SE
OC Quake 3 Arena
OC Quake 3 Arena
OC Giants
OC Giants