Counter Strike Source startet nicht mehr nativ

netzgestaltung

Captain
Registriert
Jan. 2020
Beiträge
3.618
Hi,

seit ein paar Wochen hab ich Probleme, CS:S zu spielen.

System: Ryzen 5 5600g, RX 6700XT, Asus B450Plus, SB-Z, Samsung Evo 970, 48GB Ram Mixed, Be Quiet PP11 500@Fedora Linux-Gnome/X11

Fedora 38, RPMFusion Steam Version.

Variante A: Steam Linux Runtime - Kurzer grüner Button in der Lib und wieder weg.
Konsolenstart:
Bash:
user@localhost:~$ steam -applaunch 240
steam.sh[219864]: Running Steam on fedora 38 64-bit
steam.sh[219864]: STEAM_RUNTIME is enabled automatically
setup.sh[219936]: Steam runtime environment up-to-date!
steam.sh[219864]: Steam client's requirements are satisfied
user@localhost:~$
ansonsten das gleiche Verhalten.
Getestet mit X.org und Wayland - macht keinen Unterschied

Variante B: Proton Experimental - Es geht, aber ich kann auf keine VAC geschützten Server einsteigen, Meldung in Game:
You are in insecure mode. You must restart before you can connect to secure servers.
Neustart bringt aber nix. Ohne VAC gibts nur Surfmaps und ähnliches.

Hat wer Ideen(abgesehn vom reinen LAN Game)?
 
Zuletzt bearbeitet:
Eventuell mal Flatpak Steam probieren? Eigentlich sollte soldier (also die steam linux runtime) solche Probleme ja verhindern, aber ein Versuch wärs eventuell wert ^^
 
Na leider, wenn ich Flatpak Steam installieren würde müsste ich einiges umkonfigurieren, kommt eher nicht in Frage.
 
OK, das hat leider nicht geholfen, obwohl das in der Vergangenheit schon oft ein guter Tipp war. Auch -vulkan brachte keine änderung.

aber ich hab mal nicht nur das spiel, sondern steam aus der konsole gestartet und mehr Ausgabe bekommen. Ich poste die mal, gehe aber jetzt schlafen. kann sein, das ich den Fehler morgen selber lösen kann mit dem Log:

Bash:
...
ExecCommandLine: "'/home/user/.local/share/Steam/ubuntu12_32/steam' '-applaunch' '240'"
GameAction [AppID 240, ActionID 1] : LaunchApp failed with AppError_45 with "Steam"
GameAction [AppID 240, ActionID 1] : LaunchApp changed task to Failed with ""
ExecuteSteamURL: "steam://open/steam://settings/"
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to SynchronizingControllerConfig with ""
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to ProcessingShaderCache with ""
GameAction [AppID 240, ActionID 2] : LaunchApp waiting for user response to ProcessingShaderCache ""
Fossilize INFO: Setting autogroup scheduling.
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 240, ActionID 2] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 240, ActionID 2] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/user/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=240 -- /home/user/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/user/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/user/.steam/SteamLibrary/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 --  '/home/user/.steam/SteamLibrary/steamapps/common/Counter-Strike Source/hl2.sh' -game cstrike -steam -vulkan\0
Game process added : AppID 240 "/home/user/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=240 -- /home/user/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/user/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/user/.steam/SteamLibrary/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 --  '/home/user/.steam/SteamLibrary/steamapps/common/Counter-Strike Source/hl2.sh' -game cstrike -steam -vulkan", ProcID 266362, IP 0.0.0.0:0
chdir "/home/user/.steam/SteamLibrary/steamapps/common/Counter-Strike Source"
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 240, ActionID 2] : LaunchApp changed task to Completed with ""
/bin/bash: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libtinfo.so.6: no version information available (required by /bin/bash)
pid 266485 != 266481, skipping destruction (fork without exec?)
pid 266490 != 266481, skipping destruction (fork without exec?)
/bin/bash: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libtinfo.so.6: no version information available (required by /bin/bash)
/bin/bash: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libtinfo.so.6: no version information available (required by /bin/bash)
pid 266531 != 266481, skipping destruction (fork without exec?)
src/tcmalloc.cc:278] Attempt to free invalid pointer 0xadf7ad0
/home/user/.steam/SteamLibrary/steamapps/common/Counter-Strike Source/hl2.sh: line 72: 266533 Aborted                 (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game process removed: AppID 240 "/home/user/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=240 -- /home/user/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/user/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/user/.steam/SteamLibrary/steamapps/common/SteamLinuxRuntime'/scout-on-soldier-entry-point-v2 --  '/home/user/.steam/SteamLibrary/steamapps/common/Counter-Strike Source/hl2.sh' -game cstrike -steam -vulkan", ProcID 266362
ThreadGetProcessExitCode: no such process 266533
ThreadGetProcessExitCode: no such process 266532
ThreadGetProcessExitCode: no such process 266481
ThreadGetProcessExitCode: no such process 266364
ThreadGetProcessExitCode: no such process 266363
Uploaded AppInterfaceStats to Steam
[2023-07-30 01:34:19] Background update loop checking for update. . .
[2023-07-30 01:34:19] Checking for available updates...
[2023-07-30 01:34:19] Downloading manifest: https://cdn.cloudflare.steamstatic.com/client/steam_client_steampal_stable_9a24a2bf68596b860cb6710d9ea307a76c29a04d_ubuntu12?t=4198544339
[2023-07-30 01:34:19] Manifest download: send request
[2023-07-30 01:34:19] Manifest download: waiting for download to finish
[2023-07-30 01:34:20] Manifest download: finished
[2023-07-30 01:34:20] Download skipped: /client/steam_client_steampal_stable_9a24a2bf68596b860cb6710d9ea307a76c29a04d_ubuntu12?t=4198544339 version 1689034492, installed version 1689034492, existing pending version 0
[2023-07-30 01:34:20] Nothing to do

E: ich glaub ich bin auch im Beta Modus, werde mal die Stable auch probieren.
 
Steam war doch nicht im Beta Mode aber auch in dem hats nicht geklappt. Die Web-Browser GPU Beschleunigung hab ich auch noch gefunden, das deaktivieren half aber auch nicht.

Ich hab mir den verlinkten Github Thread mal nachgelesen, da klappts mit CS:GO tw bis heute nicht auf Fedora 38 und die warten noch auf einen Fix. Gut möglich, das ich da einfach auch betroffen bin.
 
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