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The Witcher The Witcher 3 - Wild Hunt [Sammelthread]

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- Sammelthread -



Allgemeine Infos

Offizielle Website: The Witcher® 3: Wild Hunt
Release: 24. Februar 2015
Systeme: PC, PS4, Xbox One
Publisher: Namco Bandai
Entwickler: CD Projekt Red
Genre: RPG, Open World


The Witcher 3: Wild Hunt is the final episode of the award-winning RPG series and the last part of the legend of Geralt of Rivia. The Witcher 3: Wild Hunt is the most robust and breathtaking game ever created by CD Projekt RED. Open world free-roaming exploration is an adventure in itself as the player will gallop through war-ravaged lands, sail misty waters and track down dangerous beasts for money. An improved combat system will allow players to feel like a real monster-hunter, a witcher who uses his superior senses and fighting skills to survive in a dark fantasy world--while he embarks on a quest to save his loved ones. The new core mechanics of The Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.


Cover





Screenshots





Videos

The Witcher 3: Wild Hunt - title reveal - YouTube
The Witcher 3: Wild Hunt - Debut Gameplay Trailer - YouTube
The Witcher 3: Wild Hunt - Killing Monsters Cinematic Trailer - YouTube
The Witcher 3: Wild Hunt - E3 2014 - The Sword Of Destiny Trailer - YouTube
The Witcher 3 Wild Hunt - Collectors Edition Figure Making Of - YouTube
The Witcher 3 - E3 2014 Gameplay Demo at Microsoft Press Conference - YouTube
The Witcher 3 Gameplay Demo - IGN Live: E3 2014 - YouTube
The Witcher 3 Stage Demo - E3 2014 - YouTube



Pre- & Reviews

Everything I've Learned About The Witcher 3
The Witcher 3: Wild Hunt first look - slaying giants in CD Projekt RED's icy open world RPG | PC Gamer



Artikel / News

News: Red Engine 3 von CD Projekt vorgestellt
March Cover Revealed: The Witcher 3: Wild Hunt | GameInformer
The Witcher 3: Wild Hunt (2014, PC/NextGen): Game Informer March 2013 [Updated OP] - NeoGAF
Witcher 3: Open World, Non-Linear, Beard | Rock, Paper, Shotgun
The Witcher 3: Wild Hunt - Next-Gen-Fortsetzung mit Open-World angekündigt - News - GameStar.de
CD Projekt Red: The Witcher 3 concludes trilogy, but not franchise | News | PC Gamer
The Witcher 3 - CD Projekt verrät weitere Details zum Ende der Rollenspiel-Trilogie - News - GameStar.de
The Story Of The Witcher 3: Wild Hunt - Features - www.GameInformer.com
Comparing The Open World Of The Witcher 3: Wild Hunt - Features - www.GameInformer.com
The Witcher 3: Wild Hunt - Von Skyrim inspiriert, aber ohne dessen Fehler - News - GameStar.de
Monster Hunting In The Witcher 3: Wild Hunt - Features - www.GameInformer.com
The Witcher 3: Wild Hunt Confirmed For PlayStation 4 - News - www.GameInformer.com
Capturing The Animations And Combat For The Witcher 3 - Features - www.GameInformer.com
The Music Of The Witcher 3: Wild Hunt - Features - www.GameInformer.com
The Witcher 3: Wild Hunt - Zirka 50 Stunden Spielzeit und weitere Details zur Spielwelt - News - GameStar.de
The Witcher 3: Wilde Jagd in der Vorschau - 25 Dinge, die ihr über das Open-World-RPG wissen müsst
The Witcher 3 Wild Hunt: DirectX-11-Engine mit Tessellation, Physx, brandneue Bilder - Exklusive Technikinfos, Video-Update
Special Edition Podcast: The Witcher 3 Q&A - Podcasts - www.GameInformer.com
CD Projekt On The Witcher 3?s Open World, Beards | Rock, Paper, Shotgun
CDP On Role Of Combat, Sex, And Choice In Witcher 3 | Rock, Paper, Shotgun
Witcher 3 plot ?extremely ambitious?, CD Projekt discusses narrative depth | VG247
CD Projekt: The Witcher 3 Multiplayer Hardly Set In Stone | Rock, Paper, Shotgun
The Witcher 3 will have 36 different ending variations | PC Gamer
The Witcher 3 will abandon QTEs; DRM still off the cards | PC Gamer
The Witcher® 3: Wild Hunt
The Witcher 3: Des Hexers haarige Entwicklung - Golem.de
The Witcher 3: What is a next-gen RPG? • Eurogamer.net
Witcher 3 "fairly close" to maxing out PS4 & Xbox One, PC specs teased | VG247
The Witcher 3: New Details to Blow Your Mind - IGN
New screenshots from The Witcher 3: Wild Hunt!
'The Witcher 3: Wild Hunt' - How Xbox One and PS4 have freed CD Projekt RED - National Video Games | Examiner.com
The Witcher 3: Wild Hunt ? two key factors of a world to get lost in | VG247
Release Date of The Witcher 3: Wild Hunt ? An Open Letter
The Witcher 3: Impressive New WIP Videos and Screenshots Show The World and Advanced Occlusion Tech | DualShockers



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Es ist raus ... The Witcher 3 wurde mit dem Update des Coverfotos der Witcher-Fanpage auf Facebook quasi offiziell angekündigt.

Infos werden dann mit der Zeit eintrudeln.
 
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AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

World supposedly 20% bigger than Skyrim's
30-40 minutes to cross world on Horseback
New streaming technology (CDRED Engine 3)
Geralt's Memory is restored
No chapters/acts
Dude is fucking DONE fighting for everyone else
Everything from solving MYSTERIES to slaying monsters
Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.

Hoffendlich gehts nicht in die Hose mit "Open World"


- The team felt it missed the huge freedom of open-world games like Skyrim
- Proper mounted combat still being tested
- Currently not a definite part of the game
- Horses will be in, though, since they’re important for navigation
- Ships float on the water in true physics interactions
- Team has doubled in size
- No chapters, acts, or any artificial break-points
- Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
- No loading screens while traveling in the open world
- Can explore on foot, by horseback, and via boat
- Pursue yor long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
- Fast travel: instantly revisit any discovered location
- Director Konrad Tomaszkiewicz: “A huge goal is to keep the high quality o four quests, with all the cinematics and impressive events and moments.”
- Point of interest will always be in sight
- Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
- Over 100 hours of hand-scripted quests
- Quests: help villagers, engineer the succession of the Skellige kings, etc.
- Use monster hunting for adventure, incoming, and unique rewards
- There are mini-games based on the area of the world
- Ex: Skellige has knife-throwing
- Gain exclusive rewards from mini-games
- Don’t have to complete mini-games to proceed in the story
- Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
- Enemies don’t scale to the player’s level
- Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
- World 40 times larger than the last game
- Three different aspects to narration
- Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
- Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man’s Land)
- Each land has its own storyline
- Can abandon the storyline, but will have repercussions later
- Not doing a plotline is a choice the player has
- Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt
- Multiple branches of narratives that feed into each other
- Don’t have to do anything outside the main storyline to beat the game
- Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
- Major events in the main storyline are “gates” for the state of the world
- Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help
- Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
- In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
- There aren’t contract-like assignments this time
- Press the left trigger to turn on Geralt’s witcher senses
- Can glean information from a crime scene upon discovering it
- Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
- Time of day and other conditions determine where monsters appear and their abilities
- Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
- The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
- Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
- These allow Geralt to gain special powers and upgrades in the new mutation development tree
- These kills serve as the witcher’s primary method of income





http://www.neogaf.com/forum/showthread.php?t=511690
 
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AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Schaut aus wie der 2er

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AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Und wenn schon ... außerdem, das Spiel ist _noch_ in Entwicklung und die Bilder sind jetzt auch nicht unbedingt die Besten.

Also erstmal abwarten und Tee trinken.
 
AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Na hoffentlich wirds nicht zu offen. Fands eigentlich immer ganz schön dass man ein klares Ziel hatte. Wenn ich Open World haben will spiel ich einen Elder Scrolls Titel. Nungut, solang Atmo und Story stimmen passts.
 
AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Der offizielle Ankündigungstext:

CD Projekt RED has officially announced the title of their next upcoming game: The Witcher 3: Wild Hunt (VIDEO). Further, they've announced that this, the ultimate game in the series, will also be the final Witcher game from the studio. The Witcher 3: Wild Hunt combines CD Projekt RED’s trademark decision-based storytelling flair with a living open world larger than any other in modern RPG history.

“The captivating and nonlinear story of The Witcher 3: Wild Hunt takes place in a rich, truly open world environment. A world which is thrilling to explore, full of daring adventures, momentous quests, memorable characters, and unique monsters. Players will freely travel through woods, lakes, mountains, cities, and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is 30 times bigger than The Witcher 2," said Adam Badowski, head of the studio.

“Imagine playing a dark fantasy game with the same great nonlinear story as in the previous Witcher titles, but now told in a world you can explore freely with no artificial boundaries. The war-ravaged world is so huge that to reach further places you will need to ride a horse or sail a boat to get there. A world where your choices have truly epic consequences. From the development side, this goal is extremely demanding. Our team had to make significant design changes and our tech had to be rebuilt. But we believe that this will lead to a completely new level of nonlinearity and a whole new, richer gaming experience. As a gamer, I would love to play this kind of RPG and I think this is what many players are waiting for. This is our dream come true at CD Projekt RED, and we hope it will be the same for you!” adds Badowski.

The Witcher 3: Wild Hunt is the final episode of the award-winning RPG series and the last part of the legend of Geralt of Rivia. The Witcher 3: Wild Hunt is the most robust and breathtaking game ever created by CD Projekt RED. Open world free-roaming exploration is an adventure in itself as the player will gallop through war-ravaged lands, sail misty waters and track down dangerous beasts for money. An improved combat system will allow players to feel like a real monster-hunter, a witcher who uses his superior senses and fighting skills to survive in a dark fantasy world--while he embarks on a quest to save his loved ones. The new core mechanics of The Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.

Badowski continued, "People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note. Technology has progressed to where we can finally tell the story the way we want, with the visuals we want, in the world we imagined. This will be the ultimate fantasy RPG experience, and while we're hardly out of stories to tell, we believe it's time for us to look to new worlds and new horizons to keep pushing the boundaries of what we can create."

For all of those who have never experienced the adventures of Geralt before, this will be their last chance. The game will be accessible all players--those who are fans of the series and those who just love RPGs--thanks to availability on all major high-end platforms and an introduction designed to smoothly introduce all those who visit the world of the Witcher for the first time."

The game will be released in 2014 simultaneously on all high-end platforms. Making use of the same remarkable art direction from The Witcher 2 combined with the support of in-house technology--the recently-announced RPG-oriented REDengine 3--The Witcher 3 will take full advantage of the technical capabilities of modern hardware and will set a new standard for RPG visuals.

CD Projekt RED has added a whole new section to their website. If you want to find more information, please go to www.thewitcher.com

For more details check out the latest issue of Game Informer, available for online subscribers starting from today. There you will find exclusive materials in a 14 page cover story, including early screenshots and concept artwork.

To celebrate this momentous announcement, the developers of the award-winning Witcher franchise are putting The Witcher: Enhanced Edition Director's Cut and The Witcher 2: Assassins of Kings Enhanced Edition on a 50% off sale on GOG.com and Steam for the next 72 hours. And for console gamers, the price of The Witcher 2: Enhanced Edition on Microsoft's Xbox 360 is permanently decreased to only USD/EUR 29.99 USD/EUR or GBP 19,99.

To be informed about the start of official CD Projekt RED pre-orders for The Witcher 3: Wild Hunt and to receive the latest Witcher news please subscribe here:thewitcher.com/preorder
Quelle: The Witcher® 2: Assassins of Kings Enhanced Edition
 
AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

"The game will be released in 2014 simultaneously on all high-end platforms"

Hoffentlich sehen sie die aktuellen Schrott-Konsolen nicht als "high-end platforms" an :)
(Wenn dann das Geld lockt, kann man ja alles so auslegen wie man will)

Skyrim täuscht ein Open World auch ganz gut vor.
Das ist halt eine große Map, mit vielen einzelnen Quests, ähnlich wie bei einem MMORPG.
Wenn dann Quest A u. B eine Quest C auslösen, ist das immer noch keine echte freie Welt.

Aber da das ganze Spiel eine Illusion ist, könnte man auch ein Open World vortäuschen, wenn man es gut macht.

Seit Bioware seine Seele an den Teufel verkauft hat, kann man sich als RPG-Fan nicht mehr auf viele Games freuen, aber der Hexer hat bisher nicht enttäuscht!
 
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AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Wenns aussieht wie der 2. Teil, würd's mich kaum stören. Auch heute noch top in technischer Hinsicht. Allerdings sollte man für DOF etc. vllt. mal über DX11 nachdenken. Der Bokeh zieht unter DX9 richtig an der Performance.

Spielerisch sollte es aber mehr dem 1. Teil ähneln. "Richtige" Entscheidungen/Konsequenzen, wiederkehrende Charaktere und eine in sich "verstricktere" Spielwelt. Der 2. Teil war eher ein Chapteradvanture...oder so.
 
AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Ich hoffe sogar, dass TWII vom Grafikstil her ähnlich wird wie TWII. Wenn ich daran denke wie atmosphärisch Flotsam rüberkam und dass genau so eine ganze Welt, größer als Skyrim, aussehen könnte, dann wäre das schon richtig genial.
Aber auf der anderen Seite bin ich auch etwas skeptisch ob den ziemlich großspurigen Ankündigungen die getätigt wurden.
Wenn man mal überlegt, dass Bethesta, als ein Entwickler mit viel Know How im Open World Bereich, 4 Jahre an Skyrim entwickelt hat, dann klingt das schon fast utopisch, dass TWII in 2-3 Jahren fertig sein soll und wesentlich größer als Skyrim sein soll....
 
AW: The Witcher 3 - Wild Hunt [PreRelease Sammelthread]

Ich haoffe mal das das Spiel viel offener als der 2. Teil wird. Der war ja schon fast nur noch "Wegpunkte" ablaufen...eig. fand ich den 1. Teil sogar besser, hatte mMn. einfach mehr Atmo.

Grafik ist nicht alles, aber wenn ein Game sonst nichts bietet, dann wenigstens Grafik...so wie bei Crysis 3.
 
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