hier mal meine gesamte cfg, aber daran kanns ja nich liegen das die fps droppen in smokes
//-------------------------------------------------------------------------------------------//-------------------------------------------------------------------//
//..::[ BuCkY's Counter-Strike (1.6) VALVe.rc ]::..//
//..::[ ICQ: 135852311 )( E-Mail:
bucky@kacknoob.de ]::..//
//..::[ vist #kacknoob.de @q-net) ]::..//
//..::[ Wichtig! lasse die config.cfg schreib geschuetzt, sonst veraendert HL sie zum grossen teil ]::..//
//..::[ READ!!! Ripping is LAME!!! READ!!! ]::..//
//-------------------------------------------------------------------------------------------//-------------------------------------------------------------------//
//.::[ Mouse ]::.//
sensitivity "1.7"
zoom_sensitivity_ratio "0.7142857142"
//.::[ Name ]::.//
name "b00niebaerchen"
bind "j" "name BuCkY hat'n Glasbaukasten"
//.::[ Bindings ]::.//
bind "TAB" "+showscores; stopsound"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "," "messagemode name"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "CTRL" "+speed"
bind "F8" "Snapshot"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invlast"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "SHIFT" "+duck"
//.::[ Buy-script ]::.//
bind "F2" "famas; buyammo1; vesthelm; primammo; hegren"
bind "F3" "ak47; buyammo1; vesthelm; primammo; hegren"
bind "F4" "m4a1; buyammo1; vesthelm; primammo; hegren"
bind "F5" "awp; vesthelm; buyammo1"
bind "kp_pgup" "buyammo2"
bind "kp_rightarrow" "buyammo1"
bind "KP_LEFTARROW" "primammo; vesthelm; hegren"
bind "KP_UPARROW" "vest"
bind "KP_END" "hegren"
bind "KP_DOWNARROW" "flash"
bind "KP_PGDN" "sgren"
bind "KP_5" "defuser"
//.::[ cl-Settings ]::.//
cl_lw "1"
cl_lc "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_corpsestay "180"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_dynamiccrosshair "0"
cl_minmodels "1"
cl_weather "0"
cl_download_ingame "0"
cl_shadows "0"
cl_showfps "0"
cl_radartype "1"
cl_crosshair_translucent "0"
cl_crosshair_color "250"
cl_crosshair_size "small"
_cl_autowepswitch "0"
//.:: [ config`s ]::.//
exec net-settings.cfg
exec sounds.cfg
//.::[ crosshair-Settings ]::.//
crosshair "1"
//.::[ Fast-Settings ]:://
fastsprites "0"
//.::[ Fps-Settings ]::.//
fps_max "100"
//.::[ gl-Settings ]::.//
gl_clear "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_dither "0"
gl_spriteblend "1"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "128"
gl_picmip "0"
gl_playermip "0"
gl_round_down "1"
gl_wateramp "0"
gl_ztrick "1"
//.::[ hpk-Settings ]::.//
hpk_maxsize "0.15"
fs_lazy_precache "1"
//.::[ hud-Settings ]::.//
hud_takesshots "0"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_draw "1"
hud_drawhistory_time "2"
//.::[ light&color-Settings ]::.//
gamma "3"
brightness "10"
con_color "255 255 255"
con_fastmode "1"
con_notifytime "1"
lightgamma "2.5"
//.::[ m-Settings ]::.//
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0"
//.::[ max-Settings ]::.//
max_smokepuffs "0"
max_shells "0"
gunsmoke "0"
//.::[ Net-Settings ]::.//
net_graph "3"
net_graphpos "1"
net_graphwidth "125"
graphheight "110"
//.::[ r-Settings ]::.//
r_bmodelhighfrac "5"
r_mmx "1"
r_wateralpha "1"
r_decals "30"
r_dynamic "0"
r_traceglow "0"
//.::[ scr-Settings ]::.//
scr_conspeed "9999"
//.::[ setinfo-Settings ]::.//
setinfo "dm" "0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "lefthand" "0"
setinfo "ghosts" "0"
//.::[ spec-Settings ]::.//
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
//-------------------------------------------------------------------------------------------//-------------------------------------------------------------------//
// copyright 2001-2005 by BuCkY (überarbeitet für CounterStrike Version 1.6) (stand 19.02.2005) //
//-------------------------------------------------------------------------------------------//-------------------------------------------------------------------//