Hallo,
Ich habe heute mal einen 3DMARK test gemacht und bekomme folgende meldung.
kann mir vieleicht einer sagn, was die fehlermeldung aussagt?
Workload work failed with error message: eva::d3d11::rendering::scene_renderer::render(): draw_unshadowed_illumination_task for thread 0: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Device hung due to badly formed commands.
DXGI_ERROR_DEVICE_HUNG: ID3D11DeviceContext::FinishCommandList:
Ich habe heute mal einen 3DMARK test gemacht und bekomme folgende meldung.
kann mir vieleicht einer sagn, was die fehlermeldung aussagt?
Workload work failed with error message: eva::d3d11::rendering::scene_renderer::render(): draw_unshadowed_illumination_task for thread 0: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Device hung due to badly formed commands.
DXGI_ERROR_DEVICE_HUNG: ID3D11DeviceContext::FinishCommandList: