Mikroruckeln nur in From Software Spielen

Alexander2 schrieb:
Ist schon alles sehr komisch.
Hab jetzt gerade noch mal zum Test Horizon Zero Dawn gespielt.
Alles auf Max Details, konstant 120 fps (capped) ohne einmal ruckeln...
Also kann's ja eigentlich nicht der Rechner sein, dann wäre es das Spiel, dann müssten es aber viel mehr Leute haben... argh
 
Alexander2 schrieb:
Was du natürlich mal schauen könntest ist was der latencymon sagt, aber das andere Spiele kein Problem Zeigen sollte da nichts zu sehen sein.

Hab das noch nie benutzt, worauf muss ich achten?

2024-03-10 18_06_43-LatencyMon  (Home Edition )  v 7.31 - https___www.resplendence.com.png

wuselsurfer schrieb:
http://www.hdtune.com/download.html (Screen "Benchmark"; durchlaufen lassen!) ?

Was läuft im Autostart:
Ausführen: msconfig - Reiter "Dienste" - Alle Microsoft-Dienste ausblenden ?
2024-03-10 17_04_45-HD Tune Pro 5.75 - Hard Disk_SSD Utility (trial version).png

Autostart ist sauber, ist ja ein ganz frisches Windows
_________________________________________________________________________________________________________
CONCLUSION
_________________________________________________________________________________________________________
Your system appears to be suitable for handling real-time audio and other tasks without dropouts.
LatencyMon has been analyzing your system for 0:21:07 (h:mm:ss) on all processors.


_________________________________________________________________________________________________________
SYSTEM INFORMATION
_________________________________________________________________________________________________________
Computer name: OBIWAN
OS version: Windows 11, 10.0, version 2009, build: 22631 (x64)
Hardware: System Product Name, ASUS
BIOS: 2413
CPU: AuthenticAMD AMD Ryzen 7 7800X3D 8-Core Processor
Logical processors: 16
Processor groups: 1
Processor group size: 16
RAM: 64735 MB total


_________________________________________________________________________________________________________
CPU SPEED
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Reported CPU speed (WMI): 4201 MHz
Reported CPU speed (registry): 420 MHz

Note: reported execution times may be calculated based on a fixed reported CPU speed. Disable variable speed settings like Intel Speed Step and AMD Cool N Quiet in the BIOS setup for more accurate results.


_________________________________________________________________________________________________________
MEASURED INTERRUPT TO USER PROCESS LATENCIES
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The interrupt to process latency reflects the measured interval that a usermode process needed to respond to a hardware request from the moment the interrupt service routine started execution. This includes the scheduling and execution of a DPC routine, the signaling of an event and the waking up of a usermode thread from an idle wait state in response to that event.

Highest measured interrupt to process latency (µs): 171,0
Average measured interrupt to process latency (µs): 7,397799

Highest measured interrupt to DPC latency (µs): 165,0
Average measured interrupt to DPC latency (µs): 1,143740


_________________________________________________________________________________________________________
REPORTED ISRs
_________________________________________________________________________________________________________
Interrupt service routines are routines installed by the OS and device drivers that execute in response to a hardware interrupt signal.

Highest ISR routine execution time (µs): 23,820
Driver with highest ISR routine execution time: Wdf01000.sys - Kernel Mode Driver Framework Runtime, Microsoft Corporation

Highest reported total ISR routine time (%): 0,000025
Driver with highest ISR total time: Wdf01000.sys - Kernel Mode Driver Framework Runtime, Microsoft Corporation

Total time spent in ISRs (%) 0,000025

ISR count (execution time <250 µs): 8242
ISR count (execution time 250-500 µs): 0
ISR count (execution time 500-1000 µs): 0
ISR count (execution time 1000-2000 µs): 0
ISR count (execution time 2000-4000 µs): 0
ISR count (execution time >=4000 µs): 0


_________________________________________________________________________________________________________
REPORTED DPCs
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DPC routines are part of the interrupt servicing dispatch mechanism and disable the possibility for a process to utilize the CPU while it is interrupted until the DPC has finished execution.

Highest DPC routine execution time (µs): 245,610
Driver with highest DPC routine execution time: ntoskrnl.exe - NT Kernel & System, Microsoft Corporation

Highest reported total DPC routine time (%): 0,001788
Driver with highest DPC total execution time: ntoskrnl.exe - NT Kernel & System, Microsoft Corporation

Total time spent in DPCs (%) 0,007565

DPC count (execution time <250 µs): 390752
DPC count (execution time 250-500 µs): 0
DPC count (execution time 500-10000 µs): 0
DPC count (execution time 1000-2000 µs): 0
DPC count (execution time 2000-4000 µs): 0
DPC count (execution time >=4000 µs): 0


_________________________________________________________________________________________________________
REPORTED HARD PAGEFAULTS
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Hard pagefaults are events that get triggered by making use of virtual memory that is not resident in RAM but backed by a memory mapped file on disk. The process of resolving the hard pagefault requires reading in the memory from disk while the process is interrupted and blocked from execution.

NOTE: some processes were hit by hard pagefaults. If these were programs producing audio, they are likely to interrupt the audio stream resulting in dropouts, clicks and pops. Check the Processes tab to see which programs were hit.

Process with highest pagefault count: msmpeng.exe

Total number of hard pagefaults 40062
Hard pagefault count of hardest hit process: 35492
Number of processes hit: 44


_________________________________________________________________________________________________________
PER CPU DATA
_________________________________________________________________________________________________________
CPU 0 Interrupt cycle time (s): 7,217679
CPU 0 ISR highest execution time (µs): 23,820
CPU 0 ISR total execution time (s): 0,005152
CPU 0 ISR count: 8242
CPU 0 DPC highest execution time (µs): 153,910
CPU 0 DPC total execution time (s): 0,534247
CPU 0 DPC count: 118222
_________________________________________________________________________________________________________
CPU 1 Interrupt cycle time (s): 2,298647
CPU 1 ISR highest execution time (µs): 0,0
CPU 1 ISR total execution time (s): 0,0
CPU 1 ISR count: 0
CPU 1 DPC highest execution time (µs): 24,490
CPU 1 DPC total execution time (s): 0,003587
CPU 1 DPC count: 1514
_________________________________________________________________________________________________________
CPU 2 Interrupt cycle time (s): 1,563979
CPU 2 ISR highest execution time (µs): 0,0
CPU 2 ISR total execution time (s): 0,0
CPU 2 ISR count: 0
CPU 2 DPC highest execution time (µs): 21,310
CPU 2 DPC total execution time (s): 0,000144
CPU 2 DPC count: 40
_________________________________________________________________________________________________________
CPU 3 Interrupt cycle time (s): 1,540574
CPU 3 ISR highest execution time (µs): 0,0
CPU 3 ISR total execution time (s): 0,0
CPU 3 ISR count: 0
CPU 3 DPC highest execution time (µs): 26,870
CPU 3 DPC total execution time (s): 0,000085
CPU 3 DPC count: 17
_________________________________________________________________________________________________________
CPU 4 Interrupt cycle time (s): 1,207322
CPU 4 ISR highest execution time (µs): 0,0
CPU 4 ISR total execution time (s): 0,0
CPU 4 ISR count: 0
CPU 4 DPC highest execution time (µs): 24,360
CPU 4 DPC total execution time (s): 0,000312
CPU 4 DPC count: 89
_________________________________________________________________________________________________________
CPU 5 Interrupt cycle time (s): 1,167853
CPU 5 ISR highest execution time (µs): 0,0
CPU 5 ISR total execution time (s): 0,0
CPU 5 ISR count: 0
CPU 5 DPC highest execution time (µs): 18,920
CPU 5 DPC total execution time (s): 0,000316
CPU 5 DPC count: 116
_________________________________________________________________________________________________________
CPU 6 Interrupt cycle time (s): 3,520914
CPU 6 ISR highest execution time (µs): 0,0
CPU 6 ISR total execution time (s): 0,0
CPU 6 ISR count: 0
CPU 6 DPC highest execution time (µs): 51,320
CPU 6 DPC total execution time (s): 0,020609
CPU 6 DPC count: 9106
_________________________________________________________________________________________________________
CPU 7 Interrupt cycle time (s): 2,910832
CPU 7 ISR highest execution time (µs): 0,0
CPU 7 ISR total execution time (s): 0,0
CPU 7 ISR count: 0
CPU 7 DPC highest execution time (µs): 34,720
CPU 7 DPC total execution time (s): 0,020296
CPU 7 DPC count: 9128
_________________________________________________________________________________________________________
CPU 8 Interrupt cycle time (s): 11,209351
CPU 8 ISR highest execution time (µs): 0,0
CPU 8 ISR total execution time (s): 0,0
CPU 8 ISR count: 0
CPU 8 DPC highest execution time (µs): 48,030
CPU 8 DPC total execution time (s): 0,157152
CPU 8 DPC count: 69656
_________________________________________________________________________________________________________
CPU 9 Interrupt cycle time (s): 7,836956
CPU 9 ISR highest execution time (µs): 0,0
CPU 9 ISR total execution time (s): 0,0
CPU 9 ISR count: 0
CPU 9 DPC highest execution time (µs): 76,940
CPU 9 DPC total execution time (s): 0,465434
CPU 9 DPC count: 80222
_________________________________________________________________________________________________________
CPU 10 Interrupt cycle time (s): 8,025297
CPU 10 ISR highest execution time (µs): 0,0
CPU 10 ISR total execution time (s): 0,0
CPU 10 ISR count: 0
CPU 10 DPC highest execution time (µs): 51,060
CPU 10 DPC total execution time (s): 0,078496
CPU 10 DPC count: 32086
_________________________________________________________________________________________________________
CPU 11 Interrupt cycle time (s): 6,861842
CPU 11 ISR highest execution time (µs): 0,0
CPU 11 ISR total execution time (s): 0,0
CPU 11 ISR count: 0
CPU 11 DPC highest execution time (µs): 245,610
CPU 11 DPC total execution time (s): 0,244660
CPU 11 DPC count: 68220
_________________________________________________________________________________________________________
CPU 12 Interrupt cycle time (s): 0,947714
CPU 12 ISR highest execution time (µs): 0,0
CPU 12 ISR total execution time (s): 0,0
CPU 12 ISR count: 0
CPU 12 DPC highest execution time (µs): 36,60
CPU 12 DPC total execution time (s): 0,001301
CPU 12 DPC count: 426
_________________________________________________________________________________________________________
CPU 13 Interrupt cycle time (s): 0,933301
CPU 13 ISR highest execution time (µs): 0,0
CPU 13 ISR total execution time (s): 0,0
CPU 13 ISR count: 0
CPU 13 DPC highest execution time (µs): 38,240
CPU 13 DPC total execution time (s): 0,004603
CPU 13 DPC count: 1282
_________________________________________________________________________________________________________
CPU 14 Interrupt cycle time (s): 1,077916
CPU 14 ISR highest execution time (µs): 0,0
CPU 14 ISR total execution time (s): 0,0
CPU 14 ISR count: 0
CPU 14 DPC highest execution time (µs): 40,530
CPU 14 DPC total execution time (s): 0,001288
CPU 14 DPC count: 261
_________________________________________________________________________________________________________
CPU 15 Interrupt cycle time (s): 1,041315
CPU 15 ISR highest execution time (µs): 0,0
CPU 15 ISR total execution time (s): 0,0
CPU 15 ISR count: 0
CPU 15 DPC highest execution time (µs): 40,850
CPU 15 DPC total execution time (s): 0,001205
CPU 15 DPC count: 367
_________________________________________________________________________________________________________
 

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  • 2024-03-10 17_21_48-LatencyMon  (Home Edition )  v 7.31 - https___www.resplendence.com.png
    2024-03-10 17_21_48-LatencyMon (Home Edition ) v 7.31 - https___www.resplendence.com.png
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Ist doch echt verhext. Wenn es Spielspezifisch ist, müsste es doch viel mehr Leute mit dem Problem geben.
Hab eben auch noch CFG im Defender für Elden Ring.exe ausgeschaltet und mal spaßeshalber auf 4k gestellt, weil ich vielleicht dachte, dass die GPU zwischendurch denkt sie hat nicht genug zu tun und dann kurz runtertaktet oder so. Aber auch keine Veränderung.
 
Ok "komische" neue Erkenntnisse. Es scheint wohl nur aufzutreten wenn ich einen Controller angeschlossen habe.... ???
Hab gerade ne halbe Stunde Elden Ring gespielt, kein ruckeln, schließe ich den Controller an, dauert es 5-10 Minunten, hab ich einen Ruckler.
Dabei ist es egal welchen USB Port ich nutze, welcher Controller es ist (hab zwei XBOX Controller) und ob es Wireless oder Kabelgebunden ist.

Edit: Scheint relativ wahrscheinlich irgendwas mit Geräte Erkennung zu tun zu haben. Wenn ich den Gerätemanager auf dem zweiten Monitor auf habe, flackert der auch kurz wenn ich einen Ruckler im Spiel habe, als ob er ein neues Gerät erkannt hätte oder.
 
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Für alle die es interessiert, habe ich die Lösung meines Problems in meinem Original Post unten angehängt. @Alexander2 @wuselsurfer, danke euch trotzdem für euren Input!
 
Naja in dem Fall ist ja trotzdem die Engine schuld. Warum wartet die auf Aktualisierungen im Gerätemanager. Meine Maus macht das ja auch bei anderen Games, da ruckelt es aber nicht.
Und vorallem, gibt es das "Problem"/Feature seit Dark Souls 3...
Verrückt.
 
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