Apocalypse
Rear Admiral
- Registriert
- Okt. 2012
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https://www.dsogaming.com/pc-performance-analyses/forspoken-amd-fsr-3-0-benchmarks-impressions/#:~:text=Forspoken is a third-person,of DLSS 3 Frame Generation.
Sieht ja ganz ok aus, aber nichts was einem vom Hocker haut, da bin ich ja dann gespannt wie das beim FPS aussieht, wahrscheinlich nicht so gut bei der Latenz wie bei Forspoken.
Sieht ja ganz ok aus, aber nichts was einem vom Hocker haut, da bin ich ja dann gespannt wie das beim FPS aussieht, wahrscheinlich nicht so gut bei der Latenz wie bei Forspoken.
What’s also crucial to note is that we did not experience any major latency issues when using FSR 3.0 Frame Generation. Even with a 60fps baseline, the mouse movement was pretty good. Forspoken is a third-person game and does not require fast/precise movements. As such, FSR 3.0 Frame Generation appears to be working great here. I’d really love to see FSR 3.0 Frame Generation in a racing game as that’s one genre in which I immediately felt the extra latency of DLSS 3 Frame Generation. Nevertheless, this is a good start for AMD and FSR 3.0.
Unfortunately, this isn’t a perfect launch though. Right now, FSR 3.0 Frame Generation suffers from major frame pacing issues on both NVIDIA’s and AMD’s hardware. Not only that but we experienced major tearing issues on our G-Sync monitor. Due to these tearing issues, mouse movement never felt smooth. Furthermore, there are major stuttering and performance issues when using the in-game V-Sync option. So yeah, AMD needs to fix these FSR 3.0 Frame Generation issues as soon as possible.