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@wired.co.uk
Was Razer hat tatsächlich gekauft - für eine nicht genannte Summe - eher sagen. Anstatt das Eigentum an der Hardware oder physikalischen Aspekte der Ouya besitzt es nun die Content-Katalog, Wild und Software-Assets, Online-Shop und der Name Ouya. Das ermöglicht es, die Marke in das bestehende Geschäft, die ihre eigenen bestehenden Android-Konsole, die Forge-TV gehören zu integrieren. Mit dem Kauf Ouya, hat Razer in der Nähe von 2.000 Software-Titel zur Verfügung.
What Razer's buyout of Ouya means for at-home Android gaming
Ouya is (sort of) no more. The Android-based microconsole that famously launched thanks to a phenomenally successful Kickstarter campaign has been bought out by gaming peripheral maker Razer, and founder Julie Uhrman has departed the company.
There may be a stay of execution however; Ouya as a concept may be going on to bigger and better things. Razer's planned purchase of the company was revealed last month, and now the new owner has plans to dramatically expand the core concept.
What Razer has actually bought -- for an undisclosed sum -- is rather telling. Rather than ownership of the hardware or physical aspects of Ouya, it now owns the content catalogue, game and software assets, online store and the name Ouya. That allows it to incorporate the brand into its existing business, which includes its own existing Android console, the Forge TV. By buying Ouya, Razer has close to 2,000 software titles at its disposal.
"Android gaming in the living room [is] something we've been hyper focused on. When this opportunity came about to bring the entire suite of content from Ouya to Android TV it seemed like a phenomenal opportunity," Razer co-founder and CEO Min-Liang Tan told Polygon.
The move will see Razer opening up some of Ouya's titles, taking them out of exclusivity and making them compatible with any Google Play device. This also greatly increases the potential for expansion into the booming Chinese market, where Android gaming has huge growth potential. The Ouya Store will eventually be relaunched as a gaming hub for Android TV boxes, renamed Cortex.
For players who possess (and still use) a current Ouya console, which sold for a bargain £99 and ran a custom version of Android Jelly Bean, support isn't expected to vanish overnight. "If you already own the hardware, we're going to be keeping the lights on for at least a year," Tan added. "And we're going to be working to transition those people to Forge TV."
Ouya's ambition largely outstripped its capabilities. The crowdfunding campaign made breathless promises of free games and greater developer freedom, but despite attracting $8.5m (£5.45m) from backers, struggled to live up to its potential. The "free games" were often demos, or a form of free-to-play, and breakout hits were few. Arguably its biggest success was archery-themed arena shooter TowerFall, which was eventually upgraded and released on PS4 and PC as TowerFall Ascension.
Meanwhile, Ouya's founder and former CEO Julie Uhrman took to Twitter to bid her fond farewells to the company, amid a shower of thanks and praise for developers and supporters ".@Razer Can't wait to see what you do. Take care of my incredible team and community...I know you will", she said, before adding "OUYA was a once in a lifetime experience. Now, I'm off to find the next...stay tuned!"