bensen schrieb:
Oder war der Umfang nicht genug.
Erstmal hier der Brief, soweit ich das aus dem Linus Tech Tipps Video rekonstruieren konnte:
"Hi Steve,
We have reached a critical juncture in the adoption of Raytracing. And it has gained industry-wide support from top title developers, game engines, APIs, consoles and GPUs.
As you know, Nvidia is all-in for Raytracing. RT is important and core to the future of gaming. But it's also one part of our focussed R&D-efforts on revolutionizing video games and creating a better experience for gamers. This philosophy is also reflected in developing technologies such as DLSS, Reflex, and Broadcast, that offer an
immens value to customers who are purchasing a GPU.
They don't get free-GPUs, they work hard for their money and they keep their GPUs for multiple years.
Despite all this progress, your GPU-reviews and recommendations have continued to focus singularly on rasterization-performance and you have largely discounted all of the other technologies we offer gamers.
It is very clear from your community commentary, that you do not see things the same way that we, gamers and the rest of the industry do.
Our Founders Edition boards and other Nvidia products are being allocated to media outlets that recognize the changing landscape of gaming and the features that are important to gamers and anyone buying a GPU today. Be it for gaming, content creation or studio and stream.
Hardware Unboxed should continue to work with our add-in card partners to secure GPU-reviews. Of course you will still have access to obtain pre-release drivers and
press materials, that won't change. We are open to revisiting this in the future, should your editorial direction change.
Brian Del Rizzo,
Director of global PR, Geforce"
Es geht also darum, dass der Fokus der Reviews (u.a.) zu stark auf "Rasterization - Preformance" lag.
Sprich, man hat Raytracing nicht hoch genug gelobt.
(Denn Hardware Unboxed hat sich sehr wohl ausführlich mit Raytracing usw. beschäftigt. Das kann man sehr schnell sehen, wenn man mal "hardware Unboxed Raytracing" eingibt:
z.B.
"Nvidia RTX Ray Tracing, One Year Later: "Just Buy It" ...or Maybe Not?"
"GeForce RTX 3080 Ray Tracing & DLSS Performance, RTX ON vs OFF"
"Watch Dogs Legion Optimization + Ray Tracing, DLSS and CPU Testing"
....... und nein, das ist be weitem nicht alles, das ist nur eine kleine Auswahl an Videos!)
Einzig auffällig ist halt, dass man sich hier und da vllt. kritisch gegenüber Raytracing gibt. Aber man behandelt dieses Thema durchaus intensiv.
Ich würde also nicht sagen, dass es wirklich am Umfang liegen kann, sondern vielmehr daran, WAS gesagt/geschrieben wurde.