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[4X] Endless Space
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http://forums.amplitude-studios.com/showthread.php?446-Release-Notes0.47.4
CHANGES AND ADDITIONS
- Added the German language.
- The private multiplayer is now functional.
- Added a frame rate slider in the graphic game options.
- Added GFX for several anomalies (WIP).
- Some anomalies are better suited for certain planet types.
- Buyout cost divided by 2.
- Decreased the upkeep costs for fleets and buildings.
- Added a custom diplomatic attitude modifier.
- Improved the AI management of its tax rate.
- Improved the AI process of colonization.
FIXES
IMPORTANT FIXES
- Fixed several issues of MP synchronization.
OTHER FIXES
- Fixed an issue where Pilgrims loose massive population when arriving in a new system.
- Fixed an issue where Sophon home system can start with one single planet.
- Fixed an issue where resources and other relevant information does not properly update after a hero assigned/unassigned to a positon.
- Fixed an issue where the number of current deals is not updated correctly after the user brakes a deal.
- Fixed an issue where the progress bar for an Auto space battle is not functional.
- Fixed an issue where diplomatic deals will not be displayed properly when a client loads a MP saved game.
- Fixed an issue where the "Stealth Construction" star system improvement is not functional.
- Fixed several text issues.