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Notiz Red Dead Redemption 2: Western-Shooter ab heute 18:00 Uhr auch auf Steam

Pisaro schrieb:
Interessant. Den 60 FPS mit wirklich alles auf Ultra hält nichtmal eine RTX 2070 unter Full HD.

Anfangs in der Winterlandschaft liefs bei ihm wahrscheinlich auf Ultra, dann hat ein Update, wie üblich, die Settings zurückgesetzt und er hat's einfach nicht gemerkt :daumen:
 
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Hier die neuen patch notes ;)

RDR2 Title Update 1.14 Notes (PS4 / Xbox One / PC / Stadia)
Created November 4, 2019Updated December 2, 2019

[December 2, 2019] General / Miscellaneous – PC
  • Improvements to fix an issue that resulted in a crash when running out of memory
    Any users experiencing memory-related error messages should check their virtual memory settings are correct by following the instructions on this support article
    https://support.rockstargames.com/articles/360038178954/
  • Improvements to fix an issue that resulted in potential save corruption and permanent loss of progress if the player was signed out of their Social Club account while in Story Mode
  • Improvements to fix an issue that resulted in partial lighting of hair/fur when the Resolution Scale graphical setting was set to higher than the native resolution
  • Improvements to fix an issue that resulted in a crash when entering the Landing Page during game startup
  • Improvements to fix an issue that resulted in a crash during initial startup for some specific hardware configurations
  • Improvements to fix an issue that resulted in random crashes during gameplay on systems using a Nvidia GTX 970 graphics card
  • Improvements to fix an issue that resulted in a crash when starting the Benchmark Tool on low-end systems
  • Improvements to fix an issue that resulted in instability on some systems running Windows 10 Version 1090 (November 2019 Update)
  • Improvements to fix an issue that resulted in audio stuttering/stalling when the game is running at high framerates
  • Improvements to fix an issue that resulted in pixelated/blocky rendering artifacts on shadows during some cutscenes
  • Improvements to fix an issue that resulted in rendering and lighting artifacts when the Screen Space Ambient Occlusion graphical option was set to Ultra
  • Improvements to fix several issues that resulted in rendering and lighting artifacts on some systems during gameplay
  • Improvements to fix several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online
[November 26, 2019] – New Content
  • All Ten Legendary Bounties are now available for licensed Bounty Hunters to bring in dead or alive in Red Dead Online.
  • Weekly Collectible List – Foundation Collection
    • Feldspar Arrowhead
    • Endicott Diamond Earring
    • Emmeline Coral Earring
  • New Permanent Clothing items have been added to the Wheeler, Rawson & Co. Catalogue:
    • Covington Hat
    • Patterned Bandana
[November 19, 2019] General / Miscellaneous – PC
  • Improvements to address an issue that resulted in stalls on 4-core and 6-core CPUs
  • Players with NVIDIA graphics cards and 4-core or 6-core CPUs should install the GeForce Hotfix Driver Version 441.34 from NVIDIA and remove any launch arguments to resolve this issue: For more information, please see this support page: https://support.rockstargames.com/articles/360038940333
  • Improvements to address an issue that resulted in a permanent mouse cursor being displayed at all times when launching the game via the Epic Games Store
  • Improvements to address an issue that resulted in the player’s cores draining at a faster rate than intended in Story Mode when running at high frame rates
  • Improvements to address an issue that resulted in player weight decreasing at a faster rate than intended in Red Dead Online when running at high frame rates
  • Improvements to address an issue that resulted in players not being able to place Waypoints on the Pause Menu Map in the correct location
  • Improvements to address an issue with matchmaking in Red Dead Online that resulted in players with incompatible control settings joining the same session. We recommend that players using mouse and keyboard controls should switch to ‘Free Aim’ targeting mode before entering Red Dead Online.
  • Improvements to address an issue that resulted in all custom graphical settings reverting to a low preset when the game was updated
  • Improvements to address an issue that resulted in an ‘Activation Required’ error when loading the game after system hardware or device changes were made
  • Improvements to address issues that resulted in a crash and displayed the ‘Failed to initialize graphics device’ or ‘Unable to initialize graphics driver ’errors when launching the game. If this issue still occurs, please make sure you have the latest graphics card drivers installed for your system.
  • Improvements to address an issue that resulted in a crash when launching the game in Fullscreen display mode while using Vulkan
  • Improvements to address an issue that resulted in a crash when launching the game with some graphics-related launch arguments active
  • Improvements to address an issue that resulted in a crash during loading screens when entering Story Mode or Red Dead Online
  • Improvements to address an issue that resulted in a crash while modifying weapons at the Gunsmith in Red Dead Online
  • Improvements to address issues that resulted in random crashes and the error “Red Dead Redemption 2 exited unexpectedly” during gameplay
[November 19, 2019] – New Content
  • A new Legendary Bounty has been added to Red Dead Online:
    • “Yukon” Nikoli Borodin
  • Weekly Collectible List – Bowman’s Collection:
    • Flint Arrowhead
    • Raw Arrowhead
    • Agate Arrowhead
  • New Permanent Clothing items have been added to the Wheeler, Rawson & Co. Catalogue:
    • Cardenas Poncho
    • Chumley Flat Cap
    • Crutchfield Suspenders
    • Dress Shoes (Male Only)
    • Aguirre Boots (Female Only)
    • Fulbright Coat (Male Only)
    • Ballard Jacket (Female Only)
    • Salcedo Shirt (Male Only)
    • Goodale Shirtwaist (Female Only)
    • Bandanna (new tints)
    • Trimmed Bandana (new tints)
[November 13, 2019] Stability Fixes – PC
Graphics & Performance Fixes

  • Added improvements for performance and stability on graphics cards with 4GB of VRAM or less when using Vulkan
  • Fixed an issue that resulted in audio stuttering and sound drops on some CPUs when using Vulkan
  • Fixed an issue that resulted in graphics problems when using Fullscreen mode on systems with multiple displays
  • Fixed an issue that resulted in the game becoming stuck in Windowed Borderless mode instead of Fullscreen mode if the game lost focus or certain graphics settings were changed under DirectX 12
  • Fixed issues that resulted in the incorrect detection of devices and problems switching between SDR and HDR modes. Players who previously encountered these issues should enable HDR through the Windows Display Settings prior to launching the game
  • Fixed an issue that resulted in the game launching in a window larger than the maximum resolution of the attached display when using Windowed display mode
  • Improved the auto-detection of system hardware so that the recommended default graphics settings will provide higher performance
  • Fixed an issue that resulted in the game setting a default graphics preset that was unsupported by the amount of available VRAM on some graphics cards, preventing the game from launching
  • Fixed an issue that resulted in VRAM usage estimation for pending settings changes to be slightly different to the actual usage once the settings were applied
  • Added a separate option to enable tessellation on tree models within the Graphics settings menu
  • Fixed an issue that resulted in reduced performance when switching between different graphics settings presets without restarting the system
  • Fixed an issue that affected the brightness of Photo Mode images that were captured in HDR after editing them using the Social Club menu
  • Fixed issues with some full-screen effects and Photo Mode filters when using a display aspect ratio other than 16:9
  • Fixed an issue that resulted in graphics artifacts in mirror reflections when using Multisample Anti-Aliasing (MSAA)
  • Fixed an issue that resulted in graphics artifacts on the Pause Menu Map when using Multisample Anti-Aliasing (MSAA )
  • Fixed issues with rendering and lighting that occurred with some waterfalls
  • Fixed issues with rendering that occurred with a Story Mode character
  • Fixed an issue that resulted in flickering graphics artifacts on some systems using multiple graphics cards
  • Fixed an issue that resulted in graphical corruption during the theater shows in Saint Denis
  • Fixed an issue that resulted in graphics artifacts to appear when rendering some light reflections
  • Fixed an issue that affected the rendering of the Pause Menu background after changing the display resolution
  • Fixed an issue that resulted in reduced world detail at long distance when using items that allow zooming, such as scopes and binoculars
  • Fixed an issue that resulted in rendering issues with shadows on some parts of the terrain
  • Fixed an issue that resulted in graphics artifacts that could occur with some hair/fur rendering when using Multisample Anti-Aliasing (MSAA)
  • Improved the performance rendering some in-game particle effects
  • Improved the performance rendering of trails when in snowy areas of the game
  • Fixed an issue that resulted in the partial rendering of the Pause Menu while some graphics settings were active
Stability Fixes
  • Fixed issues that resulted in crashes during game startup and logo screen
  • Fixed issues that resulted in crashes when changing graphics settings or switching back and forth between presets
  • Fixed an issue that resulted in crashes during the initial boot of the game in the Windowed display mode
  • Fixed an issue that resulted in a crash when switching between Windowed and Fullscreen display modes on some graphics cards
  • Fixed an issue that resulted in a crash when the game window lost focus or as a result of using Alt+Tab
  • Fixed an issue that resulted in a crash when attempting to load an autosave on some systems
  • Fixed an issue that resulted in a crash when repeatedly transitioning between Story Mode and Red Dead Online
  • Fixed issues that resulted in crashes when attempting to quit the game
  • Fixed an issue that resulted in a crash on some systems when connecting and disconnecting input devices with the game running
  • Fixed an issue that resulted in a crash when attempting to switch weapons in Story Mode
  • Fixed an issue that resulted in a crash when opening the HDR Calibration screen with some combinations of graphics cards and displays
  • Fixed an issue that resulted in a crash when using the mouse to switch between categories in the Satchel menu
  • Fixed an issue that resulted in the game freezing when applying remapped keyboard inputs through the Settings menu
  • Fixed an issue that resulted in an infinite loading screen when exiting the Settings menu and returning to the Landing Page
  • Fixed an issue that resulted in a crash when playing Story Mode while offline
  • Fixed crashes and stability issues that resulted in the error “Red Dead Redemption 2 exited unexpectedly” during gameplay
  • Fixed an issue with attempting to join another player’s Red Dead Online session with a different control scheme or lock-on type that resulted in networking issues
  • Fixed an issue that prevented the Red Dead Redemption 2 desktop shortcut from correctly launching the game
Control & User Interface Fixes
  • Improved mouse support in some Store menus
  • Fixed an issue that resulted in a black screen during the initial boot of the game rather than the loading bar
  • Fixed an issue that resulted in players being unable to equip emotes in Red Dead Online while using the mouse
  • Fixed an issue that resulted in the Map in the Pause Menu being cut off when changing the game resolution
  • Fixed an issue that resulted in player overhead displays to appear in the incorrect position on displays other than 16:9 aspect ratio in Red Dead Online
  • Fixed an issue that prevented some keyboard inputs from being remapped
  • Fixed an issue that resulted in some incorrect text and warning screens to appear when when remapping keyboard inputs
  • Fixed issues that resulted in problems with scrolling in parts of the user interface
  • Fixed an issue that resulted in some menus not displaying input controls, including Safe Zone and Brightness Calibration screens
  • Fixed issues with keyboard text input when using some languages
  • Fixed issues that resulted in the red selection highlight disappearing while browsing through menus
  • Fixed issues that resulted in problems with mouse selection, or erratic cursor movement when browsing some menus
  • Fixed an issue with keyboard navigation of the Pause Map after selecting a blip/icon.
  • Fixed an issue that resulted in players being unable to complete some actions while inspecting weapons
  • Fixed an issue that resulted in save game information to be missing from the Load Game menu
  • Fixed issues with text input of non-Latin characters and added support for more input methods
  • Fixed an issue that resulted in the Pause Map moving position after placing a waypoint
  • Fixed an issue that resulted in difficulty aiming with a mouse, especially at low DPI settings
  • Fixed issues that resulted in incorrectly sized, overlapping or misaligned user interface elements under different display resolutions
  • Fixed an issue that resulted in the loss of previous selections when navigating back and forth between menus
  • Fixed an issue that resulted in redundant options in the Keyboard and Mouse submenu of the Controls menu
General / Miscellaneous
  • Improved the stability and result consistency of the in-game Benchmark Tool
  • Fixed an issue that resulted in players appearing underneath the world when in the lobby screen while playing some Red Dead Online content
  • Fixed an issue that resulted in incorrect performance of the ‘Tap and Hold Speed Control’ accessibility feature while using keyboard and mouse controls in First Person camera mode
  • Fixed an issue that resulted in camera stuttering when using the mouse to look around while sprinting
  • Fixed an issue that caused problems with the fishing minigame when running at high framerates
[November 12, 2019] – New Content
  • A new Legendary Bounty has been added to Red Dead Online:
    • Red Ben Clempson
  • Weekly Collectible List – Herbalists Collection
    • Blood Flower
    • Chocolate Daisy
    • Creek Plum
  • New Permanent Clothing items have been added to the Wheeler, Rawson & Co. Catalogue:
    • Dunaway Coat
    • Lebetter Hat
    • Fuentes Poncho
    • Kiliman Vest
    • Parson Boots (Male Only)
    • Rowland Boots (Female Only)
    • Purkiss Hat
    • Cerrada Boots
    • Farley Shirt (Male Only)
    • Tillson Sweater
    • Pearrow Hat
    • Union Cap
    • Cibola Boots
  • A new Time-Limited Clothing item has been added to the Wheeler, Rawson & Co. Catalogue:
    • Cardozo Vest
[November 6, 2019] General / Miscellaneous – PC
  • Improvements to address issues that resulted in Red Dead Redemption 2 crashing due to Anti-Virus software.
[November 4, 2019] General / Miscellaneous
  • Various stability fixes
[November 4, 2019] New Content
  • A new Legendary Bounty has been added to Red Dead Online:
    • Etta Doyle
  • Weekly Collectible List – Fortune Teller’s Collection:
    • Ace of Cups
    • Ace of Wands
    • Absinthe
  • Four new emotes have been added to the Wheeler, Rawson & Co. Catalogue:
    • Gentle Wave
    • Applause
    • Thumbs Down
    • Hush Your Mouth


https://support.rockstargames.com/a...itle-Update-1-14-Notes-PS4-Xbox-One-PC-Stadia
 
Sag mal.. ich habe mir den weißen Araber geholt. Habe den auch schon ein wenig "gelevelt", kam dann aber auf die Idee mehr Pferde zum verkaufen ranzuholen. Gesagt, getan. Den Araber habe ich dann ohne Sattel bei meinem Hauptlager angebunden, die beiden anderen Pferde hatten Sattel und bin mit denen Richtung Valentine, dort habe ich dann gespeichert.

Jetzt habe ich das Spiel gestartet und finde den weißen Araber nicht mehr.. wtf? Egal wo ich suche, der ist nicht zu finden.

Was mache ich da jetzt?
 
Hmm, ist es nicht so, dass Pferde ohne Sattel einem nicht (mehr) gehören? Der hat vermutlich das Weite gesucht... Wenn Du Glück hast, findest Du iwo auf der Karte noch ein Symbol mit der Bezeichnung "Temporary Horse". Aber ich glaub der ist weg...
 
Ernsthaft? Gut, dann ist das Spiel auch "weg". Sowas geht ja gar nicht. Schade eigentlich, war echt gut. Oder ich muss mir einen neuen Cheaten falls es dafür Cheats gibt. Ansonsten wird dann wohl deinstalliert. Naja, ich suche mal. Danke dir!

Edit: Spawnt der wilde weiße Araber eigentlich nach?
 
alter mach kein scheiss nur weil du dein pferd ohne sattel stehen gelassen hast. tutorial lesen und verstehen und spiel das spiel durch o.O
 
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Ist halt eine völlig unlogische Sache. Unglaublich unrealistisch das angebundene Pferde einfach weg sind. Richtig hohl, aber so richtig. Für mich fast schon Gamebreak-Style. Da ist selbst Star-Wars realistischer. Ich bin halt mega angepisst das das Pferd weg war. Ich denke in ne paar Minuten habe ich mich wieder beruhigt und dann ist alles wieder gut, haha.

Zum Glück konnte ich den Araber an der selben Stelle nochmal zähmen. Ich denke aber mal das kann man nur wenn der Araber nicht im Besitz ist? Ansonsten kann man sich da ja immer nen Araber holen und den zu Geld machen :).
 
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Alder....da hat das Spiel aber jetzt echt Glück gehabt!
:D
 
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Hahaha. Ich habe mich ja schon wieder beruhigt, alles gut :). Ich bin da immer ein wenig eigen.. gerade wenn ich nen Rage wegen sowas kriege. Aber jetzt liebe ich das Spiel wieder und ich hoffe das Spiel mich auch noch :D
 
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Pisaro schrieb:
Hahaha. Ich habe mich ja schon wieder beruhigt, alles gut :). Ich bin da immer ein wenig eigen.. gerade wenn ich nen Rage wegen sowas kriege. Aber jetzt liebe ich das Spiel wieder und ich hoffe das Spiel mich auch noch :D


jaja.. wenn du dich ned beruhigt hast dann gehts erstmal auf die stille treppe. >:O
 
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Pisaro schrieb:
Ist halt eine völlig unlogische Sache.

Noch viel schlimmer finde ich aber, dass Leichen so schnell de-spawnen. Man hebt ein Lager aus, da liegen dann 20-25 Banditen oder was auch immer rum, the law kommt, man verkriecht sich kurz 45-60 Sekunden ein paar hundert Meter weiter weg. Reitet zurück und alle Opfer, die man looten hätte können, sind auf geisterhafte Weise verschwunden. Das hat mir bis jetzt mehrere Male den Spaß versaut. Ich denke das hätte man wirklich besser lösen können, z.B. indem zwei Typen mit ner Kutsche angekarrt kommen, die die Leichen abtransportieren.

Auch bekommen es NPCs mit, dass man sie beklaut obwohl sie einem den Rücken zugewandt haben. Das hat selbst in Skyrim vernünftig funktioniert.

Und noch so ein paar Kleinigkeiten eben, aber alles in allem ein geniales Spiel.
 
Pisaro schrieb:
Ist halt eine völlig unlogische Sache. Unglaublich unrealistisch das angebundene Pferde einfach weg sind
Nö, ist es nicht. "ein wenig Gelevelt" ist Level 1 oder 2. Das ist genug dass dich ein wildes(!!!) Pferd aufsitzen lässt, aber nicht genug für kunststückchen aller Art. Das Pferd ist in seinem Geiste noch immer wild, was durchaus der Realität entspricht. Wilde Pferde zähmen ist in Echt eine langwieherige (scnr) Geschichte.
Dann kommt die Spielemechanik dazu: Lager Ausbauen erlaubt dir mehrere Pferde zu parken, sonst geht das halt nur im Stall. Wie in Echt auch.
 
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Affenzahn schrieb:
Nö, ist es nicht.

Mh, ja doch schon. Ein angebundenes Pferd ist eben genau das, angebunden. Auch wenn es noch wild ist, ist es doch unwahrscheinlich, dass es sich einfach so plötzlich komplett losreißt und keiner der etlichen anderen Leute im Lager irgendwas mitbekommt.
 
Ein Spiel mit einer riesigen grafisch hübschen Welt, vielen Missionen und Nebentätigkeiten...

und hier wird darüber diskutiert wie sich ein Pferd verhalten soll...

Wenigstens ist es zum schmunzeln. :)
 
Artikel-Update: Laut Angaben im Steam Store wird der Titel heute um 18:00 Uhr auch über diese Plattform verfügbar sein.

[Bilder: Zum Betrachten bitte den Artikel aufrufen.]
 
Hat die Steam-Version irgendwelche Vorteile, die den Aufpreis von >20€ ggü. eines Keys für den Rockstar Launcher, den es sowieso braucht, rechtfertigen?
 
Abwarten. Wie immer. Irgendwann gibt es das auch bei Steam im Sale.
 
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Und bei CDkeys aktuell ~38€, deswegen schrieb ich ja Key.

@Marflowah dann nochmals die Frage, welche Vorteile hat die Steam-Version, dass sich das warten lohnen würde?
 
Naja, muss jeder selber entscheiden ob man es über die offiziellen Wege kauft oder über dubiose Key Shops. :)
Wenn es mir das Spiel wert ist unterstütze ich die Entwickler direkt oder eben über Steam, und so habe ich es auch gestern für 90,- bei Steam gekauft.
 
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