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Mal eben bei OpenMW gefunden:
Also wenn wir Himmelsrand satt haben, können wir demnächst wieder zurück zur Vulkaninsel.More work on VR
Mads Buvik Sandvei aka Foal created his VR fork quite some time ago, and many people have been enjoying it. It was, however, something he wrote for fun and the code was not really something that could be merged with our official code. The density of the changes also made it hard for the rest of the team to review.
This is why Mads started to rewrite his VR feature and split it up into several smaller merge requests. One of the bigger ones, Stereo, was merged recently and as the name suggests, it adds stereoscopic rendering. He even added support for multiview, which basically is a way to render the stereoscopic views in one single pass, making it potentially much faster than the more basic way of rendering the two views with double passes. The only real catch here is that it only works with Nvidia GPUs, at least as of now.
More updates to OpenMW’s VR support are to be expected in the future.