B
Brink_01
Gast
Hallo,
ich eröffne mal ein Sammelthread für das Spiel TOXIKK.
Da viele es wahrscheinlich nicht kennen, habe ich mal die 7 Fakten und 2 Videos eingefügt.
TOXIKK Webiste
Das Spiel wird am 22.01.2015 als Early Access verfügbar sein und erst dann kann man sich das Spiel über Steam kaufen.
Bis zum 10.01.2015 hatte man die Möglichkeit sich das Spiel schon vorher zu kaufen und das Team etwas finanziell zu unterstützen. Dafür bekam man im Forum einen anderen Rang, Skins und 25% Rabatt.
Zu Release wird das Spiel aber nicht teuer sein, ich schätze mal 30€.
Ein Spiel wo jeder die gleichen Möglichkeiten hat und nur das Können des Spielers zum Sieg führen kann.
Wie ich sehe steckt da kein wirklicher Publisher hinter, was schon mal sehr positiv ist
Debut Trailer
https://www.youtube.com/watch?v=B28oQvaL7Mg
Gameplay Reveal Trailer
https://www.youtube.com/watch?v=xuEZyeText0
Ist hier noch jemand der sich das Spiel zulegen wird?
Ich habe schon Keys und am 22. geht es los!
ich eröffne mal ein Sammelthread für das Spiel TOXIKK.
Da viele es wahrscheinlich nicht kennen, habe ich mal die 7 Fakten und 2 Videos eingefügt.
TOXIKK Webiste
Das Spiel wird am 22.01.2015 als Early Access verfügbar sein und erst dann kann man sich das Spiel über Steam kaufen.
Bis zum 10.01.2015 hatte man die Möglichkeit sich das Spiel schon vorher zu kaufen und das Team etwas finanziell zu unterstützen. Dafür bekam man im Forum einen anderen Rang, Skins und 25% Rabatt.
Zu Release wird das Spiel aber nicht teuer sein, ich schätze mal 30€.
Ein Spiel wo jeder die gleichen Möglichkeiten hat und nur das Können des Spielers zum Sieg führen kann.
Wie ich sehe steckt da kein wirklicher Publisher hinter, was schon mal sehr positiv ist
Man sieht hier das reakktor studios so einiges richtig macht.
01. CLASSIC ARENA FPS ACTION
FRAG LIKE IT'S 1999: TOXIKK plays as if today's military shooters never existed. The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.
Designed as a spiritual successor to the fast paced arena shooters of the late 90s and early 2ks, there is no levelling, no skill-trees, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming.
Instead you get fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic WEAPONS to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. And if you want to practice your skills offline, TOXIKK also features a configurable BOT MODE.
02. All players are equal. Always.
After each death, you respawn with a melee weapon and a basic pistol. All other weapons are to be picked up while you play. Character customization is of cosmetic nature only.
However, unlike the shooter giants from the past, TOXIKK features an XP and a bounty system. The XP system and its associated ranks are used for reputation purposes, for our match-making algorithms and to unlock new skins, but they do NOT change the stats or the abilities of your character. Your rank will show other players how experienced and skilled YOU are (rather than showing the experience level of your game character).
03. TOXIKK IS NOT FREE-TO-PLAY
We believe that "classic Arena-FPS" and "Free-to-Play" (F2P) don't go well together. A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always! The skill of a player should be the only deciding factor about victory or defeat. Allowing players to buy different (i.e. better) weapons or to permanently boost their stats does totally contradict the idea of classic arena FPS gaming in our opinion.
04. CLASSIC AND MASSIVE MAPS
CLASSIC MAPS offer very fast-paced gameplay in small to medium-sized maps for up to 8 players, while MASSIVE MAPS feature more strategic gameplay in bigger environments for up to 16 players. Vehicles (gliders, attack-bombers, hoverbikes and other ground vehicles) are exclusively available in Massive Maps.
05. USER GENERATED CONTENT
All registered players can apply for a FREE SDK to build own maps, characters and skins etc. for TOXIKK. We will put up a web page as a central hub for user generated content on TOXIKK.com. Players may vote user-generated content to be made available through this hub. All content on this hub will be offered free of charge. The whole process will be handled through our forums.
06. EXLUSIVELY DESIGNED FOR PC
We believe that shooters are meant to be played with mouse and keyboard. That's why TOXIKK is exclusively designed for PC. At this point, we do not intend to port the game to any other platform.
07. developed by Reakktor
REAKKTOR may be a self-financed indie studio, but every team member brings at least a decade of experience in professional game development to the table and is dedicated to delivering a high quality experience.
Breaking free from publisher concerns and features requested by the marketing guys, we decided to create this game for one single reason: WE WANT TO PLAY IT!
If you believe in the Arena-FPS genre as much as we do, then we need your help: Leaving the traditional publisher/developer model behind, also means that we do not have the marketing budget it takes to spread the word on our own, as all our money (and passion) goes into building the game. So, please help us get the word out. Tell your friends about it and like us on FACEBOOK and other social networks. Also, hop over to the FORUM and tell us what you would like to see in TOXIKK. YOUR voice matters!
01. CLASSIC ARENA FPS ACTION
FRAG LIKE IT'S 1999: TOXIKK plays as if today's military shooters never existed. The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.
Designed as a spiritual successor to the fast paced arena shooters of the late 90s and early 2ks, there is no levelling, no skill-trees, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming.
Instead you get fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic WEAPONS to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. And if you want to practice your skills offline, TOXIKK also features a configurable BOT MODE.
02. All players are equal. Always.
After each death, you respawn with a melee weapon and a basic pistol. All other weapons are to be picked up while you play. Character customization is of cosmetic nature only.
However, unlike the shooter giants from the past, TOXIKK features an XP and a bounty system. The XP system and its associated ranks are used for reputation purposes, for our match-making algorithms and to unlock new skins, but they do NOT change the stats or the abilities of your character. Your rank will show other players how experienced and skilled YOU are (rather than showing the experience level of your game character).
03. TOXIKK IS NOT FREE-TO-PLAY
We believe that "classic Arena-FPS" and "Free-to-Play" (F2P) don't go well together. A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always! The skill of a player should be the only deciding factor about victory or defeat. Allowing players to buy different (i.e. better) weapons or to permanently boost their stats does totally contradict the idea of classic arena FPS gaming in our opinion.
04. CLASSIC AND MASSIVE MAPS
CLASSIC MAPS offer very fast-paced gameplay in small to medium-sized maps for up to 8 players, while MASSIVE MAPS feature more strategic gameplay in bigger environments for up to 16 players. Vehicles (gliders, attack-bombers, hoverbikes and other ground vehicles) are exclusively available in Massive Maps.
05. USER GENERATED CONTENT
All registered players can apply for a FREE SDK to build own maps, characters and skins etc. for TOXIKK. We will put up a web page as a central hub for user generated content on TOXIKK.com. Players may vote user-generated content to be made available through this hub. All content on this hub will be offered free of charge. The whole process will be handled through our forums.
06. EXLUSIVELY DESIGNED FOR PC
We believe that shooters are meant to be played with mouse and keyboard. That's why TOXIKK is exclusively designed for PC. At this point, we do not intend to port the game to any other platform.
07. developed by Reakktor
REAKKTOR may be a self-financed indie studio, but every team member brings at least a decade of experience in professional game development to the table and is dedicated to delivering a high quality experience.
Breaking free from publisher concerns and features requested by the marketing guys, we decided to create this game for one single reason: WE WANT TO PLAY IT!
If you believe in the Arena-FPS genre as much as we do, then we need your help: Leaving the traditional publisher/developer model behind, also means that we do not have the marketing budget it takes to spread the word on our own, as all our money (and passion) goes into building the game. So, please help us get the word out. Tell your friends about it and like us on FACEBOOK and other social networks. Also, hop over to the FORUM and tell us what you would like to see in TOXIKK. YOUR voice matters!
Debut Trailer
https://www.youtube.com/watch?v=B28oQvaL7Mg
Gameplay Reveal Trailer
https://www.youtube.com/watch?v=xuEZyeText0
Ist hier noch jemand der sich das Spiel zulegen wird?
Ich habe schon Keys und am 22. geht es los!
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