Hi habe mal die logs
Angehängt.
Initializing File System...
Processing archive gamedata.db0.
Processing archive gamedata.db1.
using fs-ltx fsgame.ltx
Processing archive gamedata\anims.db0.
Processing archive gamedata\levels.db0.
Processing archive gamedata\meshes.db0.
Processing archive gamedata\shaders.db0.
Processing archive gamedata\sounds.db0.
Processing archive gamedata\sounds.db1.
Processing archive gamedata\textures.db0.
Processing archive gamedata\textures.db1.
Processing archive gamedata\textures.db2.
Processing archive gamedata\textures.db3.
Processing archive gamedata\textures.db4.
Processing archive gamedata\textures.db5.
Processing archive gamedata\levels\ai_test.db0.
Processing archive gamedata\levels\la01_escape.db0.
Processing archive gamedata\levels\la02_garbage.db0.
Processing archive gamedata\levels\la03_agroprom.db0.
Processing archive gamedata\levels\la04_darkdolina.db0.
Processing archive gamedata\levels\la04u_darklab.db0.
Processing archive gamedata\levels\la05_bar_rostok.db0.
Processing archive gamedata\levels\la06_yantar.db0.
Processing archive gamedata\levels\la07_military.db0.
Processing archive gamedata\levels\la08_deadcity.db0.
Processing archive gamedata\levels\la09_swamp.db0.
Processing archive gamedata\levels\la10_radar.db0.
Processing archive gamedata\levels\la10u_bunker.db0.
Processing archive gamedata\levels\la11_pripyat.db0.
Processing archive gamedata\levels\la12_stancia.db0.
Processing archive gamedata\levels\la12u_sarcofag.db0.
Processing archive gamedata\levels\la13_generators.db0.
Processing archive gamedata\levels\la13u_oso.db0.
Processing archive gamedata\levels\la13u_warlab.db0.
Processing archive gamedata\levels\la14_rostok_factory.db0.
Processing archive gamedata\levels\la14u_secret_lab.db0.
Processing archive gamedata\levels\la15_darkscape.db0.
Processing archive gamedata\levels\la16_lost_factory.db0.
Processing archive gamedata\levels\la16u_labx16.db0.
Processing archive gamedata\levels\la17_outskirts.db0.
Processing archive gamedata\levels\la17u_labx7.db0.
Processing archive gamedata\levels\la18_damned.db0.
Processing archive gamedata\levels\la19_country.db0.
Processing archive gamedata\levels\la20_forgotten.db0.
Processing archive gamedata\levels\la22_forest.db0.
Processing archive gamedata\levels\la23_oldroad.db0.
Processing archive gamedata\levels\la24_antennas.db0.
Processing archive mods\ladc_z_new_extended.xdb0.
Processing archive mods\ladc_z_new_extended.xdb1.
Processing archive mods\ladc_z_new_extended.xdb2.
FS: 50794 files cached, 5951Kb memory used.
Init FileSystem 0.345537 sec
Lost Alpha 'xrCore' build 7671, Feb 6 2020
EH: 28D0EDBF30D799B162F3DCCAC7C5C309
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R4.dll
Loading DLL: xrGame.dll
- [win32]: free[3946516 K], reserved[130384 K], committed[117340 K]
- [ D3D ]: textures[0 K]
- [x-ray]: crt heap[25130 K], process heap[25130 K], game lua[0 K], render[0 K]
- [x-ray]: economy: strings[10110 K], smem[0 K]
SOUND: OpenAL: All available devices:
1. Generic Software, spec. 1.1 (default)
2. Generic Software on XG3240C (2- NVIDIA High Definition Audio), spec. 1.1
3. Generic Software on Audials Sound Capturing (Audials Sound Capturing), spec. 1.1
4. Generic Software on Realtek Digital Output (Realtek(R) Audio), spec. 1.1
Executing config-script "gamedata\config\default_controls.ltx"...
[gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "gamedata\config\rspec_high.ltx"...
! Unknown command: r1_detail_textures
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.1800,0.3500]
[gamedata\config\rspec_high.ltx] successfully loaded.
Executing config-script "gamedata\config\default_controls.ltx"...
[gamedata\config\default_controls.ltx] successfully loaded.
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
- SOUND: EAX extension: present
- SOUND: EAX deferred: present
- sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
- GPU [vendor:10DE]-[device:1E84]: NVIDIA GeForce RTX 2070 SUPER
- GPU driver type: hardware
- CREATE: DeviceREF: 4
- Texture memory: 3072 M
- Direct3D feature level used: 11.0
- GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- GPU vertex cache: unrecognized, 24
- NVidia MGPU: Logical(1), Physical(1)
- Starting rendering as 2-GPU.
- DVB created: 4096K
- DIB created: 512K
* Reading Textures:LTX
* Reading Textures:THM: Count of .thm files: = 1361
BumpDiffuse Flag is assigned in LTX, skipping THM (crete\crete_walls11) BumpDiffuse Flag setting
Detail Name is assigned in LTX, skipping THM (crete\crete_walls11) Detail Name setting
Material is assigned in LTX, skipping THM (crete\crete_walls11) Material setting
Parallax is assigned true in LTX, skipping THM (crete\crete_walls11) Parallax setting
Bump Name is assigned in LTX, skipping THM (crete\crete_walls11) Bump Name setting
BumpDiffuse Flag is assigned in LTX, skipping THM (trees\trees_bark_sux_mox) BumpDiffuse Flag setting
Detail Name is assigned in LTX, skipping THM (trees\trees_bark_sux_mox) Detail Name setting
Material is assigned in LTX, skipping THM (trees\trees_bark_sux_mox) Material setting
Parallax is assigned true in LTX, skipping THM (trees\trees_bark_sux_mox) Parallax setting
Bump Name is assigned in LTX, skipping THM (trees\trees_bark_sux_mox) Bump Name setting
Material is assigned in LTX, skipping THM (wpn\wpn_colt1911) Material setting
Parallax is assigned true in LTX, skipping THM (wpn\wpn_colt1911) Parallax setting
Material is assigned in LTX, skipping THM (wpn\wpn_pm) Material setting
Parallax is assigned true in LTX, skipping THM (wpn\wpn_pm) Parallax setting
Bump Name is assigned in LTX, skipping THM (wpn\wpn_pm) Bump Name setting
- Reading Textures:MINI LTX: Count of .ltx files in Textures: = 115
- HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Script debugger succesfully restarted.
Starting engine...
---Engine is freezed, saving log
* Log file has been saved successfully!
FATAL ERROR
[error]Expression : F
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 75
[error]Description : text\eng\stable_task_manager_2.xml
stack trace:
0023:642F45D1 xrCore.dll, xrDebug::fail()
0023:74D7F6CB KERNELBASE.dll, FlsGetValue()
0023:74D7F6CB KERNELBASE.dll, FlsGetValue()
0023:6410F747 MSVCR120.dll, memcpy_s()