* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 4003.00 mhz, 23-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 58308 files cached, 8709Kb memory used.
Init FileSystem 1.017842 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[g:\program files (x86)\stalkersoup\_appdata_\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[3985300 K], reserved[91624 K], committed[117316 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[20818 K], process heap[2862 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[15989 K], smem[0 K]
Executing config-script "g:\program files (x86)\stalkersoup\gamedata\config\default_controls.ltx"...
[g:\program files (x86)\stalkersoup\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "g:\program files (x86)\stalkersoup\gamedata\config\rspec_extreme.ltx"...
[g:\program files (x86)\stalkersoup\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "g:\program files (x86)\stalkersoup\gamedata\config\default_controls.ltx"...
[g:\program files (x86)\stalkersoup\gamedata\config\default_controls.ltx] successfully loaded.
[g:\program files (x86)\stalkersoup\_appdata_\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices DirectSound3D
SOUND: OpenAL: system default SndDevice name is DirectSound3D
SOUND: OpenAL: All available devices:
1. DirectSound, Spec Version 1.0
2. DirectSound, Spec Version 1.0
3. MMSYSTEM, Spec Version 1.0
SOUND: OpenAL: SelectBestDevice is DirectSound -1.-1
SOUND: OpenAL: Required device: DirectSound. Created device: DirectSound.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:13C2]: NVIDIA GeForce GTX 970
* GPU driver: 23.21.13.9101
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4072 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 6144K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=453
load time=235 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
! cant find corresponding [id] for action_name
Loading DLL: xrGameSpy.dll
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [899 ms]
"xr_3da.exe" -nointro -noprefetch
* phase time: 0 ms
* phase cmem: 155334 K
..... Scanning for Anomalous Activity .....
* phase time: 33 ms
* phase cmem: 152933 K
SERVER: Starting...
* phase time: 79 ms
* phase cmem: 153074 K
SERVER: Loading A-Life Simulator...
* phase time: 1 ms
* phase cmem: 153074 K
Loading... "xx011c.sav"...
* Loading spawn registry...
* 22581 spawn points are successfully loaded
* Loading objects...
* 41909 objects are successfully loaded
* Game xx011c is successfully loaded from file 'g:\program files (x86)\stalkersoup\_appdata_\saves\xx011c.sav' (8.305s)
* phase time: 8304 ms
* phase cmem: 260085 K
SERVER: Connecting...
MaxPlayers = 32
* phase time: 108 ms
* phase cmem: 259988 K
CLIENT: Connecting to localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 17 ms
* phase cmem: 260013 K
Opening stream...
* phase time: 7 ms
* phase cmem: 260013 K
..... Searching for Enemy Entities .....
* phase time: 1882 ms
* phase cmem: 332681 K
..... Booting up PDA .....
* phase time: 791 ms
* phase cmem: 334431 K
..... Scanning for Artefacts .....
* phase time: 638 ms
* phase cmem: 334807 K
..... Equipping Gasmask .....
* phase time: 611 ms
* phase cmem: 339073 K
..... Detecting Radiation Level .....
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 70 ms
* phase cmem: 339073 K
Loading sectors and portals...
* Loading HOM: g:\program files (x86)\stalkersoup\gamedata\levels\l01_escape\level.hom
* phase time: 38 ms
* phase cmem: 339426 K
..... Loading AI .....
- Loading music tracks from 'l01_escape_musics'...
* phase time: 68 ms
* phase cmem: 339450 K
..... Checking Armor .....
- Game configuring : Started
- Game configuring : Finished
* phase time: 166 ms
* phase cmem: 351661 K
..... Detecting Anomalies .....
* t-report - base: 1323, 1255255 K
* t-report - lmap: 7, 9558 K
* phase time: 14618 ms
* phase cmem: 351661 K
..... Entering the Zone .....
* phase time: 22 ms
* phase cmem: 351661 K
* [win32]: free[1924156 K], reserved[181432 K], committed[2088652 K]
* [ D3D ]: textures[1264813 K]
* [x-ray]: crt heap[351659 K], process heap[1433508 K], game lua[61700 K], engine lua[175 K], render[0 K]
* [x-ray]: economy: strings[21649 K], smem[0 K]
-->TB3D SERVICES: set existing diff[0] [Cadet]
-->BIND STALKER: load: difficulty level[0] treasures[true] stored input time[0]
-->BIND STALKER: loading packets
-->BIND STALKER: AMK Launcher
-->BIND STALKER: Weather Manager
-->LEVEL WEATHERS: loaded[dry] current cycle[6]
-->BIND STALKER: PSI Antenna
-->BIND STALKER: Load Treasures
-->BIND STALKER: Load Tasks
-->TASK MGR: load new packet tasks[160]
-->TASK MGR: load new packet active[1]
-->BIND STALKER: Load Detector
-->BIND STALKER: net spawn actor added to database
-->BIND STALKER: Launcher set DX11 Extended Shaders
-->TB3D PROCESS LEVELS: started[110015] version[110016] stalker returning to the zone...
-->TB3D PROCESS LEVELS: reloaded [l01_escape]
-->TB3D SERVICES: reporting plug ins...
-->TB3D SERVICES: language pack[TB3D_English_Dialogue-Improvement] author[TB3D,sword2012,steve2000,aleks1970] version[1.10016]
-->TB3D SERVICES: texture pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: weapons pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: weather pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: inventory pack[TB3D_default] author[TecnoBacon,Aleks1970] version[1.3]
-->TB3D SERVICES: scopes pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: outfit pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: music pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: multiplayer pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: ui pack[TB3D_default] author[TecnoBacon] version[1.0]
-->TB3D SERVICES: trade pack[TB3D_default,Expanded] author[TecnoBacon,Aleks1970] version[1.10007]
-->TB3D SERVICES: reporting plug ins done
-->TB3D SERVICES: actor reputation[-228] diff[0] rank[478] koef[1.0477999448776] comm[actor] money[14770] level up[0] gmode[0]
-->TB3D SERVICES: Gulags loaded[253] switch distance[140]
-->TASK MGR: tasks: stalker loaded[32]
-->TASK MGR: tasks: items loaded[5]
-->TASK MGR: tasks: defend loaded[4]
-->TASK MGR: tasks: smarts loaded[33]
-->TB3D SERVICES: game time hr[14] mn[18] is night[false]
-->BIND STALKER: net_spawn lname[l01_escape] sname[l01_escape] lnum[1] coll[false]
-->TB3D SERVICES: actor goodwill stalker[-168]
-->TB3D SERVICES: actor goodwill ecolog[0]
-->TB3D SERVICES: actor goodwill green[0]
-->TB3D SERVICES: actor goodwill nebo[0]
-->TB3D SERVICES: actor goodwill Military[-500]
-->TB3D SERVICES: actor goodwill dolg[5]
-->TB3D SERVICES: actor goodwill freedom[0]
-->TB3D SERVICES: actor goodwill bandit[-10]
-->TB3D SERVICES: actor goodwill killer[0]
-->TB3D SERVICES: actor goodwill monolith[0]
-->TB3D SERVICES: actor goodwill zombied[0]
-->TB3D SERVICES: actor goodwill trader[0]
-->TB3D SERVICES: actor goodwill stranger[0]
-->TB3D SERVICES: actor goodwill lastday[0]
-->NETPACKET PDA BINDER: loading for[netpacket_pda38057]
!!->NETPACKET PDA BINDER: loaded for[netpacket_pda38057]
* Log file has been saved successfully!
-->BIND STALKER: actor_update check start lname[l01_escape] sname[l01_escape] lnum[1] coll[false]
--> TB3D: Memory check
* [win32]: free[1403252 K], reserved[143928 K], committed[2647060 K]
* [ D3D ]: textures[1560290 K]
* [x-ray]: crt heap[410786 K], process heap[1812082 K], game lua[65271 K], engine lua[122 K], render[550 K]
* [x-ray]: economy: strings[27720 K], smem[10696 K]
* Log file has been saved successfully!
* MEMORY USAGE: 410283 K
cl setDestroy [28899][15594]
-->BSTALK: actor inventory count[494]
! r_tgt [55.000][85.000][-1.#IO][-1.#IO]
! result [55.000][85.000][-1.#IO][-1.#IO]
! r_tgt [55.000][85.000][87.000][-1.#IO]
! result [55.000][85.000][87.000][-1.#IO]
! r_tgt [405.000][85.000][437.000][-1.#IO]
! result [405.000][85.000][437.000][-1.#IO]
! r_tgt [55.000][85.000][-1.#IO][117.000]
! result [55.000][85.000][-1.#IO][117.000]
! r_tgt [55.000][677.000][-1.#IO][709.000]
! result [55.000][677.000][-1.#IO][709.000]
! r_tgt [417.000][85.000][-1.#IO][-1.#IO]
! result [417.000][85.000][-1.#IO][-1.#IO]
! r_tgt [417.000][85.000][449.000][-1.#IO]
! result [417.000][85.000][449.000][-1.#IO]
! r_tgt [968.000][85.000][1000.000][-1.#IO]
! result [968.000][85.000][1000.000][-1.#IO]
! r_tgt [417.000][85.000][-1.#IO][117.000]
! result [417.000][85.000][-1.#IO][117.000]
! r_tgt [417.000][677.000][-1.#IO][709.000]
! result [417.000][677.000][-1.#IO][709.000]
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1150 ms]
* MEMORY USAGE: 405535 K
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'LRQ3LRQ3LRQ3IOO3GOM3GOM"GOM"GOM"GOMGOMGOMGOMGOMZec'