Hey,
Ja ohne die Übersetzung läuft es. Wundert mich ja auch. Bin eigentlich nicht unerfahren was STALKER und Mods betrifft. Hier mal der Fehlerlog (sorry weiß nicht wie das mit dem Spoiler geht) : Log gelöscht !!
!!! UPDATE!!! Hab jetzt alles nochmal neu installiert, Soup Version 07 dann Update auf Version 15. Läuft ohne die Übersetzung. Dann die Übersetzung aus der bat.... natürlich Crasch.. gamedata und auch mit den db Files
LOG:
* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 3392.00 mhz, 21-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 60893 files cached, 7924Kb memory used.
Init FileSystem 0.677866 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[k:\stalkersoup\_appdata_\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Unable to find InstallUserName entry in registry
* [win32]: free[4041560 K], reserved[59608 K], committed[93072 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[19939 K], process heap[676 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[15722 K], smem[0 K]
Executing config-script "k:\stalkersoup\gamedata\config\default_controls.ltx"...
[k:\stalkersoup\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "k:\stalkersoup\gamedata\config\rspec_high.ltx"...
[k:\stalkersoup\gamedata\config\rspec_high.ltx] successfully loaded.
Executing config-script "k:\stalkersoup\gamedata\config\default_controls.ltx"...
[k:\stalkersoup\gamedata\config\default_controls.ltx] successfully loaded.
[k:\stalkersoup\_appdata_\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices DirectSound3D
SOUND: OpenAL: system default SndDevice name is DirectSound3D
SOUND: OpenAL: All available devices:
1. DirectSound, Spec Version 1.0
2. DirectSound, Spec Version 1.0
3. MMSYSTEM, Spec Version 1.0
SOUND: OpenAL: SelectBestDevice is DirectSound -1.-1
SOUND: OpenAL: Required device: DirectSound. Created device: DirectSound.
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1184]: NVIDIA GeForce GTX 770
* GPU driver: 23.21.13.9101
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 3714 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 6144K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=452
load time=241 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 4
- r2_tf_mipbias 0.
stack trace:
0023:0074000E xrCore.dll
Ja ich weiß irgendein Versionskonflikt mit den Shaders... Vielleicht weiß ja jemand Rat
MfG G3N3X