AW: [Two Worlds] Konkurrenz für Oblivion?
Der Patch 1.3 ist da !
http://www.2-worlds.com/
ACHTUNG: Savegames bleiben kompatibel, jedoch werden manche Änderungen nur wirksam, wenn ein neuer Spieler angelegt wird oder der betroffene Teil der Karte noch nicht erkundet wurde.
TWO WORLDS Update 1.3 Change log
SP and general Fixes:
Alchemy - exploit removed
Shops - proces exploit - fixed
Objects stacking - parameters changed.
Deadly piruett skill - fixed
Knock down skill - fixed
Stability skill - fixed.
Stealing skill > 100% - fixed
Dead hands spell - level fixed.
Kit Rae weapon names - fixed
Shooting from water - enemies don't reacting - fixed.
NPc reaction for stealing - fixed
Weather behaviour (rain from blue sky) - fixed.
Sliding/walking on the walls - fixed.
Death from jumping from high altitudes - fixed.
NPCs walking through palisades - fixed
Logical problems in quests - fixed.
Incorrect bonuses on different equipment pe: "Double Blade skill" bonus on a shield - Fixed.
Stealing inside closed houses - fixed
Horseriding map in second town -fixed
Killing citizens with horse - fixed
Huge arrows on monsters - fixed
Minus values for attack and defence for high Dexterity values - fixed
Weapon stats not refreshed after stacking on character - fixed
Crash when attacking sister - fixed
Sneaking with shield -shield position -fixed
Alchemy bug - creation of empty potions - fixed
Faster looting animation
Cooking one object - blocked.
Recooking cooked potions - blocked.
MP Fixes:
Multiplayer lag problem - fixed
All skills available in multiplayer from start - fixed
All skills unlocked in multiplayer -fixed
Friendly fire in Arena modes - fixed
Features:
Tooltips for damage and protection types added.
Tolltip for gold icon added.
Gandohar/Reist/Kira - invulrenability added
Stealing skill - list of stealed objects - added
Faster running speed on roads - added
Water splash - added
Mouse buttons configuration - added
Second key mapping for each activity - added
C - F1
I - F2
M - F3
L - F4
G - F5
Viel Spaß!