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was anderes:
was anderes:
I've played around with this little beast and I have to say this is the biggest improvement in years. Polaris is extremely powerful in micropoligons. I didn't even imagine that this kind of performance is possible on a quad raster design. In an extreme test case with 8xMSAA and 64 polys/pixel, the Polaris 10 is the fastest GPU in the market by far.
The second interesting thing is the pipeline stall handling. I wrote a program to test it, and remarkable how it works. I hate dealing with pipeline stalls, because it is hard, but on Polaris the stalls are just reduced by far. Even if I run a badly optimized program, the hardware just "try to solve the problem", and it works great. This behavior reminds me the Larrabee... and now we have it, not from Intel, but a hardware is here to solve a lot of problems!