1. Right-click '\StarCitizen\CitizenClient\Engine\Engine.pak' and select '7zip'->'Open archive'
2. Browse to '\Config\CVarGroups'
3. Right-click 'sys_spec_PostProcessing.cfg' and select 'Edit'
4. Change 'r_HDRBloomRatio' to have value 0.02
5. Change 'r_Sharpening' to have value 0
*. You may want to add 'r_AntialiasingMode=9' if you want additional post-process AA (It seems that hardware and software AA affect different objects)
*. You may want to change 'r_MotionBlur' to have value 0
6. Save and close; click 'Ok' to update the .pak
7. Launch the Hangar to enjoy less hazy blinding light and cleaner texture transitions from having removed fake 'quality' from sharpening r_AntialiasingMode Values
- 1 : SMAA LOW (1xMSAAx0T) - Fast / For consoles FXAA3
- 2 : SMAA MEDIUM (1xMSAAx1T) - Default, quality/performance compromise
- 3 : SMAA MGPU (2xMSAAx0T) - Crossfire/sli friendly mode
- 4 : SMAA HIGH (2xMSAAx1T)
- 5 : FXAA (1xMSAAx0T) - Fastest, alternative to SMAA LOW, for less sharp results
- 6 : TXAA MEDIUM (2xMSAAx1T)
- 7 : TXAA HIGH (4xMSAAx1T)
- 8 : MSAA LOW (2xMSAA)
- 9 : MSAA MEDIUM (4xMSAA)
- 10 : MSAA HIGH (8xMSAA) - Recommended having sli/crossfire setup for using this mode