Leserartikel DLSS 4 Was bringt der DLL Swap? (mit Guide)

Ja, ist sie
 
Vigilant schrieb:
Die aktuelle "CustomSettingNames.xml" auch im Inspector-Verzeichnis abgelegt?
Bei mir musste ich die bestehende *.xml löschen, dass die neue angenommen wurde.
 
Und darin finden sich auf diese Zeilen:
XML:
<CustomSetting>
      <UserfriendlyName>DLSS 3.1.11+ - Forced scaling ratio (base profile only)</UserfriendlyName>
      <HexSettingID>0x10E41DF5</HexSettingID>
      <GroupName>#2 - DLSS</GroupName>
      <MinRequiredDriverVersion>0</MinRequiredDriverVersion>
      <SettingValues>
        <CustomSettingValue>
          <UserfriendlyName>Off</UserfriendlyName>
          <HexValue>0x00000000</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.25x native</UserfriendlyName>
          <HexValue>0x3E800000</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.33x native (aka UltraPerformance)</UserfriendlyName>
          <HexValue>0x3EAAAAAB</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.40x native</UserfriendlyName>
          <HexValue>0x3ECCCCCD</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.50x native (aka Performance)</UserfriendlyName>
          <HexValue>0x3F000000</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.58x native (aka Balanced)</UserfriendlyName>
          <HexValue>0x3F147AE1</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.6666x native (aka Quality)</UserfriendlyName>
          <HexValue>0x3F2AAAAA</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.75x native</UserfriendlyName>
          <HexValue>0x3F400000</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.77x native (aka UltraQuality)</UserfriendlyName>
          <HexValue>0x3F451EB8</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.80x native</UserfriendlyName>
          <HexValue>0x3F4CCCCD</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.85x native</UserfriendlyName>
          <HexValue>0x3F59999A</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.90x native</UserfriendlyName>
          <HexValue>0x3F666666</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.95x native</UserfriendlyName>
          <HexValue>0x3F733333</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.99x native</UserfriendlyName>
          <HexValue>0x3F7D70A4</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 0.999x native (for games that break with DLAA/1.00x)</UserfriendlyName>
          <HexValue>0x3F7FBE77</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Render at 1.00x native</UserfriendlyName>
          <HexValue>0x3F800000</HexValue>
        </CustomSettingValue>
      </SettingValues>
      <SettingMasks />
    </CustomSetting>
        <CustomSetting>
      <UserfriendlyName>DLSS 3.1.11+ - Forced DLSS preset letter</UserfriendlyName>
      <HexSettingID>0x10E41DF3</HexSettingID>
      <GroupName>#2 - DLSS</GroupName>
      <MinRequiredDriverVersion>0</MinRequiredDriverVersion>
      <SettingValues>
        <CustomSettingValue>
          <UserfriendlyName>N/A</UserfriendlyName>
          <HexValue>0x00000000</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset A</UserfriendlyName>
          <HexValue>0x00000001</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset B</UserfriendlyName>
          <HexValue>0x00000002</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset C</UserfriendlyName>
          <HexValue>0x00000003</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset D</UserfriendlyName>
          <HexValue>0x00000004</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset E (DLSS 3.7+)</UserfriendlyName>
          <HexValue>0x00000005</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset F</UserfriendlyName>
          <HexValue>0x00000006</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset G (unused)</UserfriendlyName>
          <HexValue>0x00000007</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset J (Transformer)</UserfriendlyName>
          <HexValue>0x0000000A</HexValue>
        </CustomSettingValue>
        <CustomSettingValue>
          <UserfriendlyName>Preset K (Transformer)</UserfriendlyName>
          <HexValue>0x0000000B</HexValue>
        </CustomSettingValue>
      </SettingValues>
      <SettingMasks />
    </CustomSetting>
 
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Es sind 2 XML Dateien im Ordner
Reference.xml
CustomSettingNames.xml

Bei mir sieht die CustomSettingNames.xml so aus:

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Hab jetzt alle Zeilen kopiert und in die in der CustomSettingNames.xml überschrieben. Trotzdem bekomme ich keine DLLS angezeigt. Außerdem steh bei mir gleich Dragon Age 2 als ersten Eintrag drin, das Game habe nicht einmal.
 

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