Northstar2710
Admiral
- Registriert
- Aug. 2019
- Beiträge
- 7.252
Hallo
Da FSR 3.1 laut AMD mit einer dll upgrade bar sein soll. Stellt sich jetzt nur die Frage wo man diese her bekommt. Hat da jemand vielleicht eine Quelle? Denn bei github gpuooen gibt es nur das Sdk und nix fertiges.
Mittlerweile sind wir bei version 3.1.2 und die fixes sehen ganz gut aus.
What’s changed?
The AMD FidelityFX SDK 1.1.2 is a patch release that includes a number of fixes for issues discovered with FSR 3.1.1. This release also contains all code changes needed for the upcoming release of the October 2024 Microsoft® Game Development Kit (GDK) which will include the AMD FSR 3 Frame Interpolation sample for both Xbox and desktop configurations.
-Fix for bad depth format conversion in Vulkan® backend.
-Fix dilated depth formats in glsl shaders (FSR 3).
-Addition of velocity factor to help eliminate bright pixel flickering in motion (FSR 3).
-Fix for bad mip binding in GDK backend.
-Fix for SSSR DirectX® 12 (DX12) intersection pass.
-Fixes to avoid Clang warnings.
-SDK license file now in the SDK directory.
-Color clamp now uses ellipsoid instead of AABB to help with ghosting streaks (FSR 3).
Effect and backend version updates.
Better error reporting in shader compiler tool.
Added support for a frame distortion texture (FSR 3).
-Fix for a memory leak in the DX12 backend when performing PSO creation.
-Various fixes, updates, and optimizations to Cauldron framework.
https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now/
Da FSR 3.1 laut AMD mit einer dll upgrade bar sein soll. Stellt sich jetzt nur die Frage wo man diese her bekommt. Hat da jemand vielleicht eine Quelle? Denn bei github gpuooen gibt es nur das Sdk und nix fertiges.
Mittlerweile sind wir bei version 3.1.2 und die fixes sehen ganz gut aus.
What’s changed?
The AMD FidelityFX SDK 1.1.2 is a patch release that includes a number of fixes for issues discovered with FSR 3.1.1. This release also contains all code changes needed for the upcoming release of the October 2024 Microsoft® Game Development Kit (GDK) which will include the AMD FSR 3 Frame Interpolation sample for both Xbox and desktop configurations.
-Fix for bad depth format conversion in Vulkan® backend.
-Fix dilated depth formats in glsl shaders (FSR 3).
-Addition of velocity factor to help eliminate bright pixel flickering in motion (FSR 3).
-Fix for bad mip binding in GDK backend.
-Fix for SSSR DirectX® 12 (DX12) intersection pass.
-Fixes to avoid Clang warnings.
-SDK license file now in the SDK directory.
-Color clamp now uses ellipsoid instead of AABB to help with ghosting streaks (FSR 3).
Effect and backend version updates.
Better error reporting in shader compiler tool.
Added support for a frame distortion texture (FSR 3).
-Fix for a memory leak in the DX12 backend when performing PSO creation.
-Various fixes, updates, and optimizations to Cauldron framework.
https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now/