So what we are up to? The changeslog is already too good for a patch we planned. However there is a bug which still makes our days way too hard. When you would think a defect is finally fixed, and after the 12th try it happens again. Then it works for 5 tries, then it happens 3x in a row, then again fine for 10+ tries... This bug happens on Outskirts level, which is around the 65% of the main storyline, and it only happens if you try to approach an area (hard to explain without spoilers
![Lächeln :) :)](/forum/styles/smilies/smile.gif)
) from a certain direction, and still it's totally random...
I guess some of you already know how we feel now. When you see people would want to play the game so much, and you would like to release the update so much... But! you have the controls and you know, if you let it go with this bug, then 1 or more of 10 people will get this bug, and if they won't have a bit earlier save, then their game is over.
It's risky, but when you need to choose from 2 bad options, you need to measure those 2, and choose the one which is not so bad, as the other one. So please give us a little more time. We are waiting for our lead programmer who has RL issues as well (oh yea? you dont say that!), he is rebuilding his pc right now after a mobo and cpu failure, plus doing university stuff and working after that, but still has a little time to check on this bug, which makes us calm a bit, because if we think back, there wasn't any bug he couldn't fix in the past, and we had many, just because he can't sit at his pc 10hours per day, it takes a bit longer. Meanwhile we are decorating the levels, can't say much, just adding more life, and making ai reactions better, but still it's not easy in order to not to ruin the scripted events, where you need to coop with your enemies
If you are interested in things, we are here to answer.