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World of Tanks [Sammelthread] World of Tanks
- Ersteller deus x machina
- Erstellt am
- Status
- Für weitere Antworten geschlossen.
Technocrat
Banned
- Registriert
- Mai 2008
- Beiträge
- 5.562
Ich finde die Diskussion schäbig. Gib mal 7 Euro aus, hol Dir 1500 Gold und Du kannst alle Teile die Du je willst ausbauen. Ein Spiel, das es wert ist, gespielt zu werden ist es auch wert, daß man es unterstützt.
SeroEna
Lt. Commander
- Registriert
- Mai 2012
- Beiträge
- 1.860
Die Patchnotes stehen fest...?
Jedenfalls beim amerikanischen Server, auf den dt. habe ich hier keinen Zugriff, evtl. kann ja mal jemand den per Spoiler reinstellen.
Während fast alle Panzer irgendwie angefasst wurden, sind die deutschen eher unangetastet geblieben. Und jetzt kommts, erfahren scheinbar sogar durchweg kleine Buffs
Dazu kommen noch die geänderten Werte der verschiedenen Rohre / Granaten
Jedenfalls beim amerikanischen Server, auf den dt. habe ich hier keinen Zugriff, evtl. kann ja mal jemand den per Spoiler reinstellen.
Während fast alle Panzer irgendwie angefasst wurden, sind die deutschen eher unangetastet geblieben. Und jetzt kommts, erfahren scheinbar sogar durchweg kleine Buffs
Dazu kommen noch die geänderten Werte der verschiedenen Rohre / Granaten
GUNS:
Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/43 changed from 126 mm to 139 mm
Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/43 changed from 98mm to 103 mm
Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/48 changed from 143 mm to 158 mm
Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/48 changed from 106 mm to110 mm
Shell Penetration of Pzgr 40 gun 7,5 cm StuK 40 L/43 changed from 126 mm to 139 mm
Shell Penetration of Pzgr 39 gun 7,5 cm StuK 40 L/43 changed from 98 mm to 103 mm
Shell Penetration of Pzgr 40 gun 7,5 cm PaK 39 L/48 changed from 143 mm to 158 mm
Shell Penetration of Pzgr 39 gun 7,5 cm PaK 39 L/48 changed from 106 mm to 110 mm
Shell Penetration of Pzgr 39 L gun 7,5 cm StuK 42 L/70 changed from 138 mm to 150 mm
Shell Penetration of Pzgr 39 L gun 7,5 cm KwK 42 L/70 changed from 138 mm to 150 mm
Technocrat
Banned
- Registriert
- Mai 2008
- Beiträge
- 5.562
Stell doch mal den Link hierein, danke!
Feuerferkel
Banned
- Registriert
- Juli 2008
- Beiträge
- 2.611
http://worldoftanks.com/news/1619-80-update-notes/
Content
New USSR Tank Destroyers
SU-100M-1
SU-101 (Uralmash-1)
SU-122-54
Object 263
New Premium Tanks
Matilda Black Prince
Panther-M10*
Pz IV Schmalturm*
SU-122-44*
* only available to Super Testers during the test server
New Achievements
de Langlad Medal: Given to a player who destroys 4+ enemy vehicles that were in the process of capturing the player's base
Bombardier: Given to a player who destroys more than one vehicle with one shot.
Eyes Forward: Given to the player who provides vision on 5+ targets that are subsequently damaged by allied tanks. If two players have the same number of damaged vehicles in this manner, the player with the greater amount of XP receives the award.
Tamada Yoshio Medal: Given to a player who destroys 3+ SPGs that are at least two tiers higher while driving a light tank, and survives the battle.
The following medals have been broken down into three classes:
•Boelter's
•Oskin's
•Burda's
•Billote's
Inscriptions and personal emblems
players will be able to add inscriptions and emblems to their tank from a preset album of images
Miscellaneous
Added 'Enhanced Springs', equipment for French and American Vehicles
Game Mechanics
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Physics
The physics model for tank movement has been drastically changed. Tanks will now be able to ride over ledges, drive through rivers, push enemy and allied vehicles, etc...
Camouflage
Up to three camouflage patterns (summer, winter, sand) can be purchased and stored for each vehicle. The pattern will be selected automatically depending on the classification of the map. If there is no appropriate pattern, then no camouflage will be applied
Camouflage patterns now give 5% camouflage bonus to the vehicle characteristics
All camouflage present on tanks at the time of the update will be removed, and a refund for the cost will be returned
Game Modes
Added the ability to exclude Assault and Encounter from the random rotation in the settings
Quick Commands
Added target dependent commands for hot-key communications
Miscellaneous
Added the ability to switch team spots during training battles
Added more options to the player complaint system and increased the daily limit from 3 to 5
Matilda Black Prince and T-127 Tier spread reduced
User Interface
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Tech Tree
Tree is now displayed horizontally and includes premium vehicles
Battle Statistics
The after battle report window will no longer open on the map, but open instead in the garage
The list of statistics will be much more numerous
Quick Commands
Radial menu of quick commands has been added "Z" button by default
Map indicators for commands have been reworked
Miscellaneous
Added ability to swap to target player's view after death by pressing CTRL and LMB on the allied player's name
Added different settings for vehicle markers
Added alternative color scheme for vehicle markers
Reworked basic interface elements: buttons, windows, backgrounds, checkboxes, etc...
Added new hints to the map loading screen
Reworked pop-ups during mouse over in the hangar
Adjusted scaling of minimap symbols during minimap resize
Audio
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Improved firing sounds
Divided into 11 groups depending on caliber and availability of muzzle brake
Improved suspension sounds
Divided into 4 groups depending on vehicle type, surface, and movement speed
New sounds
Added sounds for driving on sand, wooden bridges, gravel, etc...
Added sound of tank turning, sliding, strong and weak impacts, vehicle vibration while on rough ground, sound of falling in water or from extreme height
Improved the sounds of penetration, ricochet, and track critical damage
Balanced levels for all sounds
Graphics
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Keep in mind that this is only a partial implementation of all the proposed improvements for the graphics and rendering formulas, more will be added prior to the release of the 8.0 update
First iteration of new rendering system
Marked as 'improved graphics' in the settings, can be toggled with 'standard graphics'
The following maps have been reworked for the new rendering and lighting system:
Himmelsdorf
Mines
Karelia
Lakeville
Sand River
Fjords
Mountain Pass
Arctic Region
Westfield
Reworked lighting for all other maps
Added wave and water movement with tanks now having the ability to enter bodies of water
Zuletzt bearbeitet:
Feuerferkel
Banned
- Registriert
- Juli 2008
- Beiträge
- 2.611
Fortsetzung
Vehicle Rebalancing
French Vehicle Changes:* AMX-13 F3 AM:
Gun dispersion due to the motion and suspension traverse AMX 13 F3AM was increased by 5%.
Gun dispersion due to the motion and suspension traverse AMX 13 F3AM B was increased by 5%.
Aiming time for Canon de 155mm de 33 calibers was changed from 6.9 sec. to 7.1 sec.
* AMX 50 Foch (155):
Max reverse speed was changed from 14 km/h to 13 km/h
Reload speed for 155 mm SA 58 AC was changed from 48 sec. to 50 sec.
Dispersion for the 155 mm SA 58 AC was changed from 0.35 to 0.36
* AMX AC Mle. 1946:
Suspension traverse speed AMX AC Mle 1946 was changed from 26 to 24
Suspension traverse speed AMX AC Mle 1946 Bis was changed from 28 to 26
HP was reduced by 10 points.
Aiming speed for 100 mm SA 47 AC was changed from 2.3 sec. to 2.9 sec.
Elevation angle for 100 mm SA 47 AC was changed from -18 degrees to -15 degrees
Elevation angle 100 mm SA 47 AC was changed from 6 degrees to 10 degrees
Reload speed 100 mm SA 47 AC was changed from 9.3 sec. to 10 sec.
Dispersion for 100 mm SA 47 AC after a shot was increased by 25%.
Dispersion for 100 mm SA 47 AC when moving the barrel was increased by 20%.
Elevation angle for 90 mm canon DCA 30 AC was changed from -18 degrees to -15 degrees
Elevation angle for 90 mm canon DCA 30 AC was changed from 6 degrees to 10 degrees
Dispersion for 90 mm canon DCA 30 AC when moving the barrel was increased by 20%.
Elevation angle for 90 mm DCA 45 AC was changed from -18 degrees to -15 degrees
Elevation angle for 90 mm DCA 45 AC was changed from 6 degrees to 10 degrees
Reload time for 90 mm DCA 45 AC was changed from 6.6 sec. to 6.9 sec.
Dispersion for 90 mm DCA 45 AC after a shot was increased by 15%.
Dispersion for 90 mm DCA 45 AC when moving the barrel was increased by 20%.
Traversing angles for Schneider 44B turret was changed from -10 10 degrees to -7 10 degrees
* AMX AC Mle. 1948:
Max reverse speed was changed from 14 km/h to 13 km/h
Aiming speed for 100 mm SA 47 AC was changed from 1.7 sec. to 2.3 sec.
Reloading speed for 100 mm SA 47 AC was changed from 7.7 sec. to 8 sec.
Dispersion for 100 mm SA 47 AC after a shot was increased by 25%
Dispersion for 100 mm SA 47 AC when moving the barrel was increased by 15%.
Aiming speed for 120 mm SA 46 AC was changed from 2.3 sec. to 2.9 sec.
Reload time 120 mm SA 46 AC was changed from 10.2 sec. to 10.4 sec.
Dispersion for 120 mm SA 46 AC after a shot was increased by 25%.
Dispersion for 120 mm SA 46 AC when moving the barrel was increased by 20%.
Reload time for 90 mm DCA 45 AC was changed from 6.1 sec. to 6.3 sec.
Dispersion for 90 mm DCA 45 AC after a shot was increased by 15%.
Dispersion for 90 mm DCA 45 AC when moving the barrel was increased by 40%.
* AMX 38:
HP was reduced by 10 points.
Sight range for the turret of AMX38 was changed from 320 m. to 310 m.
Aiming time for 25mm Canon Raccourci Mle. 1934 was changed from 1.5 sec. to 1.7 sec.
Aiming speed for 47mm SA34 was changed from 2 sec. to 2.3 sec.
Reload time for 47mm SA34 was changed from 2.5 sec. to 3.2 sec.
Dispersion for 47mm SA34 on turret turn was increased by15%.
Dispersion for 47mm SA35 on turret turn was increased by 10%.
Turret traverse speed for AMX38 was changed from 30 deg/sec to 28 deg/sec
* AMX 50 Foch:
Suspension traverse speed for AMX 50 Foch was changed from 28 to 26
Suspension traverse speed for AMX 50 Foch Mle.2 was changed from 30 to 28
Max reverse speed was changed from 14 km/h to 13 km/h
Aiming speed for 120 mm SA 46 AC was changed from 1.7 sec. to 2.3 sec.
Reload time for 120 mm SA 46 AC was changed from 9 sec. to 9.3 sec.
Dispersion for 120 mm SA 46 AC after a shot was increased by 30%.
Dispersion for 120 mm SA 46 AC when moving the barrel was increased by 20%.
* B1:
Suspension traverse speed for B1 was changed from 24 to 26
Gun dispersion due to the motion and suspension traverse for B1 was decreased by 8%.
Suspension traverse speed for B1Bis was changed from 26 to 28
Gun dispersion due to the motion and suspension traverse for B1Bis was decreased by 8%.
Dispersion for 47mm SA34 after a shot was decreased by 12%.
Dispersion for 47mm SA34 on turret turn was decreased by 20%.
Dispersion for 47mm SA35 after a shot was decreased by 12%.
Dispersion for 47mm SA35 on turret turn was decreased by 30%.
Turret traverse speed for B1a was changed from 40 deg/sec to 46 deg/sec
Sight range for the turret of B1b was changed from 320 m. to 330 m.
Dispersion for 47mm SA34 on turret turn was decreased by 40%.
Dispersion for 47mm SA35 on turret turn was decreased by 40%.
Dispersion for 47mm SA37 after a shot was decreased by 12%.
Dispersion for 47mm SA37 on turret turn was decreased by 40%.
HP was increased by 20 points.
Turret traverse speed for B1b was changed from 36 deg/sec to 44 deg/sec
* Bat Chatillon 155:
Gun dispersion due to the motion and suspension traverse for Bat Chatillon 155 was increased by 5%.
Gun dispersion due to the motion and suspension traverse for Bat Chatillon 155 Bis was increased by 5%.
Repair cost was increased by 61,63%
Reload time for Canon de 155 mm was changed from 65 sec. до 70 sec.
Dispersion for Canon de 155 mm on turret turn was increased by 8%.
* BDR G1B:
Front turret armor FCMF4 was changed from 70 mm to 60 mm.
* D2:
HP was decreased by 20 points.
Max reverse speed was changed from 14 km/h to 12 km/h
Reload time for 47mm SA34 was changed from 2.3 sec. to 2.4 sec.
Reload time for 47mm SA35 was changed from 2.3 sec. to 2.4 sec.
Reload time for 47mm SA37 was changed from 2.5 sec. to 2.6 sec.
Turret traverse speed for D2 Bis was changed from 32 deg/sec to 28 deg/sec
* AMX 50B:
Suspension traverse speed for AMX 50B was changed from 32 to 36
Gun dispersion due to the motion and suspension traverse for AMX 50B was decreased by 10%.
HP was increased by 100 points.
Shooting rate within a shell container for 120mm SA 46 was increased by 9,09%
Elevation angle for 120mm SA 46 was changed from 6 degrees to 8 degrees
Dispersion for 120mm SA 46 on turret turn was decreased by 20%.
Turret traverse speed for AMX 50B was changed from 32 deg/sec to 36 deg/sec
* Lorraine155 51:
Gun dispersion due to the motion and suspension traverse for Lorraine155 51 was increased by 8%.
Repair cost was increased by 47,19%
Reload time for Canon de 155mm L GPF was changed from 5.1 sec. to 5.3 sec.
Reload time for Canon de 155mm L GPF was changed from 23 sec. to 23.5 sec.
* Lorraine 40 t:
Gun dispersion due to the motion and suspension traverse for Mle. was decreased by 9%.
Gun dispersion due to the motion and suspension traverse for Mle. B was decreased by 8%.
HP was increased by 50 points.
Dispersion for 100mm SA 47 on turret turn was decreased by 9%.
Aiming speed for 90mm F3 was changed from 3 sec. to 2.7 sec.
Reload time 90mm F3 was changed from 30 sec. to 27 sec.
Dispersion for 90mm F3 on turret turn was decreased by 9%.
* RenaultFT AC:
Aiming speed 25mm automatique mle. 1936 was changed from 1.5 sec. to 1.7 sec.
Dispersion for 25mm automatique mle. 1936 when moving the barrel was increased by 40%.
Aiming speed for 47mm SA-L Mle.37 was changed from 1.7 sec. to 2 sec.
Reload time for 47mm SA-L Mle.37 was changed from 2.1 sec. to 2.3 sec.
Dispersion for 47mm SA-L Mle.37 after a shot was increased by 15%.
Dispersion for 47mm SA-L Mle.37 when moving the barrel was increased by 40%.
Dispersion for 47mm SA-L Mle.37 was changed from 0.35 m to 0.37 m
* Renault UE 57:
Reload time for 47mm SA-L Mle.37 was changed from 2.1 sec. to 2.2 sec.
Dispersion for 47mm SA-L Mle.37 when moving the barrel was increased by 20%.
Reload time for 57mm 6 pdr AT Gun Mk IV was changed from 2.7 sec. to 2.8 sec.
Dispersion for 57mm 6 pdr AT Gun Mk IV after a shot was increased by 30%.
Dispersion for 57mm 6 pdr AT Gun Mk IV when moving the barrel was increased by 25%.
* S-35 CA:
Aiming time for 17 pdr AT Gun MK.II was changed from 1.7 sec. to 1.9 sec.
Reload time for 17 pdr AT Gun MK.II was changed from 4.5 sec. to 4.8 sec.
Reload time for 90 mm canon DCA 30 AC was changed from 8.1 sec. to 8.4 sec.
Dispersion for 90 mm canon DCA 30 AC after a shot was increased by 12%.
Dispersion for 90 mm canon DCA 30 AC when moving the barrel was increased by 20%.
Reload time for Canon de 105 mle1930 Schneider AC was changed from 11.1 sec. to 12 sec.
German Vehicles Changes:return to top
* GUNS:
Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/43 changed from 126 mm to 139 mm
Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/43 changed from 98mm to 103 mm
Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/48 changed from 143 mm to 158 mm
Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/48 changed from 106 mm to110 mm
Shell Penetration of Pzgr 40 gun 7,5 cm StuK 40 L/43 changed from 126 mm to 139 mm
Shell Penetration of Pzgr 39 gun 7,5 cm StuK 40 L/43 changed from 98 mm to 103 mm
Shell Penetration of Pzgr 40 gun 7,5 cm PaK 39 L/48 changed from 143 mm to 158 mm
Shell Penetration of Pzgr 39 gun 7,5 cm PaK 39 L/48 changed from 106 mm to 110 mm
Shell Penetration of Pzgr 39 L gun 7,5 cm StuK 42 L/70 changed from 138 mm to 150 mm
Shell Penetration of Pzgr 39 L gun 7,5 cm KwK 42 L/70 changed from 138 mm to 150 mm
* E-100:
Suspension traverse speed E-100-Ketten changed from 20 to 22
Suspension road capability of E-100-Ketten on hard and medium soils increased by 10%.
Durability increased by 100 HP.
Dispersion of the gun 12,8 cm KwK 44 L/55 during turret rotation decreased by 20%.
Turret traverse speed E-100-Turm Ausf. B changed from 18 deg/sec до 20 deg/sec
* GW Typ E:
Repair costs increased by 33,18%
* GW Tiger:
Repair costs increased by27,25%
* Marder II:
Suspension traverse speed Marder-II-Ketten Ausf. A changed from 36 to 34
Suspension traverse speed Marder-II-Ketten Ausf. B changed from 38 to 36
Aiming time of the gun 5 cm PaK 39 L/60 changed from 1.7 sec. to 2 sec.
Reloading time of the gun 5 cm PaK 39 L/60 changed from 2.4 sec. to 2.5 sec.
Dispersion of the gun 5 cm PaK 39 L/60 after shot increased by 15%.
Dispersion of the gun 5 cm PaK 39 L/60 during turret rotation increased by 40%.
Aiming time of the gun 7,5 cm PaK 40/2 changed from 2.3 sec. to 2.7 sec.
Reloading time of the gun 7,5 cm PaK 40/2 changed from 4.5 sec. to 4.8 sec.
Dispersion of the gun 7,5 cm PaK 40/2 during turret rotation increased by 20%
Aiming time of the gun 7,6 cm PaK 36 (r) changed from 2.3 sec. to 2.9 sec.
Reloading time of the gun 7,6 cm PaK 36 (r) changed from 4.8 sec. to 5 sec.
Dispersion of the gun 7,6 cm PaK 36 (r) during turret rotation increased by 20%
* Hetzer:
Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
Dispersion of the gun 7,5 cm StuK 40 L/43 changed from 0.41 m to 0.39 m
* JagdPanther II:
Research cost of the tank Jagdtiger changed from 150300 to 175000
* JagdPz E-100:
Suspension traverse speedJagdPz E-100-Ketten changed from 18 to 20
Suspension road capability JagdPz E-100-Ketten on hard and medium soils increased by 10%
Aiming time of the gun 17 cm PaK46 changed from 2.9 sec. to 2.7 sec.
Dispersion of the gun 17 cm PaK46 during gun rotation decreased by 18%.
Gun traverse speed changed from 20 deg/sec to 26 deg/sec
* JagdPz IV:
Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
* PzKpfw III:
Front armor of the turret PzKpfw-III-Turm Ausf. E changed from 50 mm to 30 mm
Tank moved to 16 armor groups’ collision model.
* PzKpfw III/IV:
Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.43 m to 0.41 m
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
* PzKpfw IV:
Turret Scmalturm has been changed to another
Top gun 7,5 cm KwK 42 L/70 has been removed
Tank has been rebalanced
* PzKpfw V-IV:
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
* PzKpfw V-IV Alpha:
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 м to 0.39 м
* StuG III:
Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
Dispersion of the gun 7,5 cm StuK 40 L/43 changed from 0.41 m to 0.39 m
* Sturmpanzer II:
Shell capacity of the gun 15 cm SIG 33 L/11 changed from 15 to 30
* T-25:
Shell capacity of the gun 7,5 cm A18 KwK changed from 50 to 60
* VK 2801:
Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.42 m to 0.41 m
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.41 m to 0.39 m
* VK 3001 (H):
Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.43 m to 0.41 m
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
Research cost of the tank VK 3002 (DB) changed from 25000 to 45000
* VK 3001 (P):
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
* VK 3002 (DB):
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
* VK 3601 (H):
Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42m to 0.39m
* Wespe:
Dispersion of the gun 10,5 cm leFH 16 L/22 changed from 0.56 m to 0.54 m
Reloading time of the gun 10,5 cm leFH 18 L/28 changed from 13.5 sec. to 13.3 sec.
American Vehicles Changes:return to top
* M10 Wolverine:
Elevation angle gun 105 mm AT SPH M4 L23 changed from -20 deg. to -30 deg.
Elevation angle of the gun 76 mm AT Gun M7 L/50 changed from -25 deg. to -30 deg.
Elevation angle of the gun 76 mm AT Gun M1A1 changed from -25 deg. to -30 deg.
Elevation angle of the gun 76 mm AT Gun M1A2 changed from -25 deg. to -20 deg.
* M2 Light Tank:
Engine added - Continental R670-7
* M22:
Elevation angle of the gun 37 mm Gun M-6 changed from -25 deg. to -30 deg.
Elevation angle of the gun 37 mm Gun M-6 changed from 8 deg. to 10 deg.
* M24 Chaffee:
Elevation angle of the gun 75mm Gun M6 changed from -19 deg. to -15 deg.
Turret armor of T37 changed from 25 mm to 13 mm
* M3 Lee:
Elevation angle of the gun 75 mm Gun M2 changed from -15 deg. to -20 deg.
Elevation angle of the gun 75 mm Gun M2 changed from 10 deg. to 9 deg.
Elevation angle of the gun 75 mm Gun M3L/37 changed from -15 deg. to -20 deg.
Elevation angle of the gun 75 mm Gun M3L/37 changed from 10 deg. to 9 deg.
* M3 Stuart:
Elevation angle of 20 mm Hispano-Suiza Birgikt Gun changed from -25 degrees to -20 degrees
Elevation angle of 20 mm Hispano-Suiza Birgikt Gun changed from 7 degrees to 10 degrees
Elevation angle of 37 mm Gun M-5 changed from -25 degrees to -20 degrees
Elevation angle of 37 mm Gun M-5 changed from 7 degrees to 10 degrees
Elevation angle of 37 mm Gun M-6 changed from -25 degrees to -20 degrees
Elevation angle of 37 mm Gun M-6 changed from 7 degrees to 10 degrees
* M36:
Elevation angle of 76 mm AT Gun M1A2 changed from -25 degrees to -20 degrees
Elevation angle of 90 mm AT Gun M3 changed from -17 degrees to -20 degrees
Elevation angle of 90 mm AT Gun M3 changed from 6 degrees to 10 degrees
* M37:
Elevation angle of 105 mm Howitzer M3 gun changed from 5 degrees to 10 degrees
Reload time of 105 mm Howitzer M3 gun changed from 15.9 sec. to 15.5 sec
Dispersion of 105 mm Howitzer M3 gun changed from 0.56 m to 0.54 m
Elevation angle of 105 mm Howitzer M4 gun changed from 5 degrees to 10 degrees
Reloading time of 105 mm Howitzer M4 gun changed from 13.4 sec. to 13 sec.
* M40/M43:
Repair price increased by 40,75%
* M48A1:
Gun dispersion from movement and turning of T97E2 suspension increased by 20%.
Aiming time of 105mm Gun M68 changed from 1.7 sec. to 2 sec.
Reloading time of 105mm Gun M68 changed from 8 sec. to 8.8 sec.
Dispersion of 105mm Gun M68 after shot increased by 15%.
Dispersion of 105mm Gun M68 on turret rotation increased by 40%.
Aiming time of 105 mm Gun T5E1M2 changed from 1.7 sec. to 2 sec.
Reloading time of 105 mm Gun T5E1M2 changed from 8 sec. to 8.8 sec.
Dispersion of the 105 mm Gun T5E1M2 after shot increased by 15%.
Dispersion of the 105 mm Gun T5E1M2 on turret traverse by 40%.
Change aiming time 90mm Gun M41 changed from 1.7 sec. to 2 sec.
Reloading time of the 90mm Gun M41 changed from 6 sec. to 6.3 sec.
Dispersion of 90mm Gun M41 after shot increased by 15%.
Dispersion of 90mm Gun M41 on turret rotation increased by 30%.
Turret traverse speed of M87 changed from 42 degrees/sec to 40 degrees/sec
* M4A3E8 Sherman:
Elevation angle of 105 mm SPH M4L23 gun changed from -25 degrees to -28 degrees
Elevation angle of 105 mm SPH M4L23 gun changed from 12 degrees to 10 degrees
Elevation angle of 75 mm Gun M3L/37 changed from 12 degrees to 10 degrees
Elevation angle of 76 mm Gun M1A1 changed from 12 degrees to 10 degrees
Elevation angle of 75 mm Gun M3L/37 changed from 12 degrees to 10 degrees
Elevation angle of 76 mm Gun M1A1 changed from 12 degrees to 10 degrees
* M5 Stuart:
Elevation angle of 20 mm Hispano-Suiza Birgikt Gun changed from 5 degrees to 10 degrees
Elevation angle of 37 mm Gun M-6 changed from -25 degrees to -20 degrees
Elevation angle of 37 mm Gun M-6 changed from 5 degrees to 10 degrees
Elevation angle of 75 mm Howitzer M3 changed from 12 degrees to 20 degrees
* M6:
Tank moved to 16 armor groups’ collision model.
* M7:
VVSS T48 suspension traverse speed changed from 44 to 46
Durability increased by 20 hit points.
View range M24A1 turret changed from 330 m. to 370 m.
Elevation angle of 37 mm Gun M-6 changed from -25 degrees to -18 degrees
Elevation angle of 37 mm Gun M-6 changed from 7 degrees to 8 degrees
Elevation angle of QF 6 pounder Mk III gun changed from -25 degrees to -18 degrees
Elevation angle of QF 6 pounder Mk III gun changed from 7 degrees to 8 degrees
View range of M47 turret changed from 370 m. to 380 m.
Aiming time of 75 mm Gun M2 changed from 1.8 sec. to 1.7 sec.
Elevation angle of 75 mm Gun M2 changed from -25 degrees to -18 degrees
Elevation angle of 75 mm Gun M2 changed from 7 degrees to 8 degrees
Aiming time of 75 mm Gun M3L/37 changed from 2.1 sec. to 2 sec.
Elevation angle of 75 mm Gun M3L/37 changed from -25 degrees to -18 degrees
Elevation angle of 75 mm Gun M3L/37 changed from 7 degrees to 8 degrees
Aiming time of QF 6 pounder Mk III gun changed from 2.3 sec. to 2.1 sec.
* M7 Priest:
Added Ford GAA engine
Max speed changed from 38.6 km/h to 39 km/h
Aiming time of 105 mm Howitzer M2A1 gun changed from 5.1 sec. to 5 sec.
Reloading time of 105 mm Howitzer M3 gun changed from 13.1 sec. to 12.7 sec.
Dispersion of 105 mm Howitzer M3 gun changed from 0.56 m to 0.54 m
Angles of horizontal traverse of M7D1 gun changed from -23 23 to -15 30 degrees
* MTLS-1G14:
Roof armoring of MTLS D1 turret changed from 12.7 mm to 25.4 mm
* M26 Pershing:
Elevation angle of 76 mm Gun M1A1 changed from -22 degrees to -20 degrees
Elevation angle of 76 mm Gun M1A2 changed from -22 degrees to -20 degrees
Elevation angle of 90 mm Gun M3 changed from -22 degrees to -20 degrees
Elevation angle of 90 mm Gun T15E2M2 changed from -22 degrees to -20 degrees
Elevation angle of 105 mm SPH M4L23 gun changed from -22 degrees to -20 degrees
* Ram-II:
Elevation angle of QF 6 Pounder Mk IIIA gun changed from -12 to -20 degrees
Elevation angle of QF 6 Pounder Mk IIIA gun changed from 6 degrees to 7.5 degrees
* T110E3:
Max speed of T110E3 suspension decreased from 26 km/h to 24 km/h
Max reverse speed changed from 10 km/h to 8 km/h
Aiming time of 155 mm AT Gun T7E2 changed from 2.3 sec. to 2.5 sec.
Reloading time of 155 mm AT Gun T7E2 gun changed from 17.6 sec. to 18.3 sec.
Dispersion of 155 mm AT Gun T7E2 changed from 0.34 m to 0.36 m
* T110E4:
Max speed of T110E4 suspension decreased from 28 km/h to 26 km/h
Max reverse speed changed from12 km/h to 10 km/h
Turret side armoring changed from 203 mm to 152 mm
Armoring of T110E4 turret cheekbones changed from 254 mm to 203 mm
Armoring of T110E4 gun mantlet changed from 305 mm to 254 mm
Aiming time of 155 mm AT Gun T7E2 gun changed from 2.7 sec. to 2.9 sec.
Reloading time of 155 mm AT Gun T7E2 changed from 20.2 sec. to 21 sec.
Dispersion of 155 mm AT Gun T7E2 changed of 0.36 m to 0.37 m
* T2 Medium Tank:
Traverse speed of T2E1 suspension changed from 36 deg/sec to 38 deg/sec
Tier of Liberty engine changed from 3 to 2
Price of Liberty engine changed from 9900 to 990
View distance of T2T1 turret changed from 320 m. to 300 m.
Turning speed of T2T1 turret changed from 32 deg/sec to 34 deg/sec
Dispersion of 37mm Browning semiautomatic gun during turret rotation decreased by 20%.
Dispersion of 37 mm Semiautomatic Gun M1 Gun 924 during turret rotation decreased by 20%.
Rotation speed of T2T2 turret changed from 35 deg/sеc to 36 deg/sec
* T25/2:
Elevation angle of 90 mm AT Gun M3 changed from -17 degrees to -20 degrees
Elevation angle of 90 mm AT Gun M3 changed from 6 degrees to 10 degrees
* T25 AT:
Load capacity of T25T1 suspension changed from 39200 kg. to 39205 kg.
Elevation angle of 90 mm AT Gun M3 changed from -17 degrees to -20 degrees
Elevation angle of 90 mm AT Gun M3 changed from 6 degrees to 10 degrees
* T26E4 SuperPershing:
Changed elevation degrees of 90mm Gun T15E1 from -18 degrees to -20 degrees
* T29:
Changed elevation degrees of 105 mm Gun T5E1 from -25 degrees to -15 degrees
Changed elevation degrees of 76 mm Gun M1A2 from -25 degrees to -15 degrees
Changed elevation degrees of 90 mm Gun M3 from -25 degrees to -15 degrees
* T30:
Maximum reverse speed decreased from 12 km/h to 10 km/h
Reloading time of 155 mm AT Gun T7 increased from 20.3 sec to 21 sec.
* T40:
Changed elevation degrees of 57 mm Gun M1 L/50 from -17 degrees to -20 degrees
Changed elevation degrees of 76 mm AT Gun M1918 from -15 degrees to -20 degrees
Changed elevation degrees of 76 mm AT Gun M1A1 from -25 degrees to -30 degrees
* T57:
Elevation angles of 76 mm Gun M1918 increased from 4 degrees to 5 degrees
Gun traverse angle of T51D1 turret changed from -20 20 degrees to -15 15 degrees
* T92:
Repair cost increased by 59,33%
Soviet Vehicle Changes:return to top
* А-20:
Traverse speed of A-20 mod. 1938 suspension increased from 40 to 44
Traverse speed of A-20 mod. 1940 suspension increased from 44 to 46
Hit Points increased by 10 hp.
Increased the view range of А-20 mod. 1938 turret from 240 m to 300 m
Decreased the aiming speed of 37 mm ZiS-19 gun from 2.3 sec to 1.9 sec
Decreased the aiming speed of 45 mm 20K fron 2.3 sec to 1.9 sec
Turret traverse speed of А-20 mod. 1938 changed from 40 deg/sec to 45 deg/sec
Reloading time of 37 mm Automatic SH-37 changed from 4.6 sec to 4.2 sec
Decreased the aiming speed of 37 mm ZiS-19 from 2.3 sec to 1.9 sec
Decreased the aiming speed of 45 mm 20K from 2.3 sec to 1.9 sec
Decreased the aiming speed of 45 mm VT-42 from 2.3 sec to 1.9 sec
Turret traverse speed of А-20 bis changed from 49 deg/sec to 50 deg/sec
* АТ-1:
Gun dispersion when moving and traversing with АТ-1 suspension reduced by 6%.
Gun dispersion when moving with АТ-1 bis suspension reduced by 6%.
Dispersion of 37 mm ZiS-19S reduced by 20% when moving the gun.
Dispersion of 45 mm 20KS reduced by 20% when moving the gun.
* BT-7:
Traverse speed of BT-5 suspension increased from 44 to 48
Hit Points increased by 10 hp.
Increased the view range of BT-5 conical turret from 240 m to 260 m
Reduced the aiming speed of 37 mm ZiS-19 from 2.3 sec to 1.9 sec
Reloading time of 37 mm ZiS-19 gun changed from 2.3 sec to 2.1 sec
Dispersion of 37 mm ZiS-19 gun after firing decreased by 15%.
Dispersion of 37 mm ZiS-19 gun when turret traversing decreased by 40%.
Changed the aiming speed of 45 mm 20K from 2.3 sec to 1.9 sec
Dispersion of 45 mm 20K gun after firing reduced by 15%.
Dispersion of 45 mm 20K gun when turret traversing reduced by 25%.
* KV-13:
Traverse speed of KV-13 suspension changed from 36 to 38
Gun dispersion when moving and traversing with KV-13 suspension reduced by 8%.
Traverse speed of KV-13M suspension changed from 38 to 40
Gun traverse speed when moving and traversing with KV-13M decreased by 8%.
Reloading time of 76 mm S-54 changed from 4.2 sec to 3.6 sec
Reloading time of 76 mm ZiS-5 changed from 4.2 sec to 3.6 sec
Reloading time of 85 mm D-5T changed from 5.2 sec to 5 sec
Reduced the aiming speed of 85 mm D-5T-85BM from 2.9 sec to 2.3 sec
Reloading time of 85 mm D-5T-85BM changed from 6.3 sec to 5.9 sec
Turret traverse speed of KV-13M changed from 46 deg/sec to 48 deg/sec
* M3 Stuart:
Gun dispersion when moving and traversing with Stuart E1 suspension decreased by 6%.
Hit Points increased by 20 hp.
Changed the aiming speed of 37 mm M-5 from 2.06 sec to 1.9 sec.
Elevation angles of 37 mm M-5 gun changed from 7 degrees to 10 degrees
Reloading time of 37 mm M-5 changed to 2.5 sec
* Object 212:
Repair cost increased by 44,12%
* Object 261:
Repair cost increased by 41,90%
* IS-6:
Camouflage cost reduced by 11,11%
Traverse speed of IS-6 suspension changed from 24 to 26
IS-6 suspension passability on solid and medium soils increased by 5%.
Hit Points increased by 50 hp.
Dispersion of 122mm D-30 gun when turret traversing decreased by 15%.
IS-6 turret traverse speed changed from 22 deg/sec to 24 deg/sec
* SU-18:
Cost of MS-1 engine changed from 260 to 0
Reduced the aiming speed of 76 mm Howitzer mod. 1927 from 4.6 sec to 4.4 sec
Reloading time of 76 mm Howitzer mod. 1927 changed from 7 sec to 6.8 sec
* SU-5:
Damage caused by 53-BP520 shell of 152 mm Mortar NM mod. 1931 gun changed from 290 to 320
Damage caused by 53-ОF500 shell of 152 mm Mortar NM mod. 1931 gun changed from 330 to 360
* SU-76:
Gun dispersion when moving and traversing with SU-76 suspension reduced by 6%.
Gun dispersion when moving and traversing with SU-76М suspension reduced by 6%.
Reloading time of 57 mm ZIS-2 gun changed from 3.3 sec to 3.2 sec
Reloading time of 57 mm ZiS-8S gun changed from 2.7 sec to 2.6 sec
Dispersion of 57 mm ZiS-8S gun reduced by 20% when moving the gun.
Dispersion of 57 mm ZiS-8S gun changed from 0.43 m to 0.41 m
Dispersion of 76 mm ZIS-3 gun reduced by 15% when moving the gun.
* T-50-2:
Traverse speed of Т-50-2 suspension changed from 42 to 36
Traverse speed of Т-50-2M suspension changed from 46 to 38
* Т-43:
Т-43 mod. 1943 turret armor changed from 62 mm to 90 mm
* Т-44:
Research cost of Т-54 tank changed from 160100 to 142000
* Т-54:
Added new gun 100 mm D-10T2S
Fixes
return to top
Fixed rare occurence of 2 vehicles instantaneously turning while rotating into one another
Fixed most instances of vehicles becoming stuck on the landscape in maps where the new physics are in effect
Fixed the turning of the camera while under bridges or beside large objects after switching between sniper and standard views
Fixed the random elevation of the gun while switching between sniper and standard views when under bridges or near large objects
Fixed errors in sounds for object destruction
Technocrat
Banned
- Registriert
- Mai 2008
- Beiträge
- 5.562
Das war mir auf dem Testserver schon aufgefallen: der JP 100 wird wesentlich agiler. Damit kann man dann schon ordentlich was reißen.
ONeil
Lt. Commander
- Registriert
- Aug. 2008
- Beiträge
- 1.512
* GW Tiger:
Repair costs increased by27,25%
Der Tiger wird also nen gutes Stück teurer im Unterhalt. Muss ich mich ranhalten um die nötigen EXP für den Königstiger zu erspielen.
Obwohl ich nicht weiß ob ich den Tiger überhaupt verkaufen will, finde doch dass das ein ganz guter Panzer ist.
D
DunklerRabe
Gast
Das ist der GW Tiger (Tier VII Artillerie), nicht der PzKpfw VI Tiger (Tier VII Schwerer Panzer)
je87
Lt. Commander
- Registriert
- Nov. 2004
- Beiträge
- 1.070
Wie kann man bitte nach 15k Spielen eine Win-Rate von 45% und eine Effizienz von 740 haben? So einen hatte ich gerade als Top-Tier im Team. Der gammelte hinten in der Basis rum und hat nichts gemacht.
Wenn man solche Team-Mates hat, brauchts keinen Gegner mehr... -.-
Wenn man solche Team-Mates hat, brauchts keinen Gegner mehr... -.-
|nsb|urmel
Commodore
- Registriert
- Okt. 2006
- Beiträge
- 5.074
je87 schrieb:Wie kann man bitte nach 15k Spielen eine Win-Rate von 45% und eine Effizienz von 740 haben? So einen hatte ich gerade als Top-Tier im Team. Der gammelte hinten in der Basis rum und hat nichts gemacht.
Ja so was hammer doch gern. Fragen stellen und sie gleich selbst beantworten!
Wenn man immer hinten in der Basis rumgammelt und nichts macht, erreicht man mit etwas Glück sogar noch schlankere Werte. Und speziell in höheren Tiers spart man ungemein Munitionskosten. Dein Top-Tier kam wahrscheinlich direkt aus der Manager-Schule und betrachtet den Panzer als sein Unternehmen und die Granaten als Personal
D
DunklerRabe
Gast
Damit hast du dann ja noch nicht mal einen der wirklich schlechten Spieler getroffen. Ein Arbeitskollege von mir zieht diese Leute beinahe magisch an. Immer wenn der im Chat mit ein paar Nicks um die Ecke kommt weiß ich schon wieder, dass es soweit ist.
Gerade mit Spielpech und statistischem Pech lassen sich teils schlechte Winraten bei relativ wenigen Gefechten noch erklären. Aber wenn einer bei vielen tausend Gefechten mit 38% daherkommt, dann stimmt einfach was nicht. Der hat dann ja beinahe doppelt so viele Spiele verloren wie gewonnen.
Gerade mit Spielpech und statistischem Pech lassen sich teils schlechte Winraten bei relativ wenigen Gefechten noch erklären. Aber wenn einer bei vielen tausend Gefechten mit 38% daherkommt, dann stimmt einfach was nicht. Der hat dann ja beinahe doppelt so viele Spiele verloren wie gewonnen.
ONeil
Lt. Commander
- Registriert
- Aug. 2008
- Beiträge
- 1.512
DunklerRabe schrieb:Das ist der GW Tiger (Tier VII Artillerie), nicht der PzKpfw VI Tiger (Tier VII Schwerer Panzer)
Hups, naja hatte bisher noch nie Matches mit/gegen Tier VII Arty.
Aber umso besser, gibt also keinen Nerf für den Tiger.
LoopNBj
Commander
- Registriert
- Jan. 2010
- Beiträge
- 3.025
Vorhin mal gepflegt den Panther 2 und gleichzeitig den VK DB mit Free XP freigeschalten. Ich musste ja leider lesen, dass der VK DB zur Freischaltung mit 8.0 vermutlich über 40.000 XP benötigt, die ich mich nicht durch den VK 3001H durchquälen wollte. Zwar gefiel mir der ganz gut, jedoch ist das halt T6
wiesel201
Commodore
- Registriert
- Okt. 2007
- Beiträge
- 4.423
Der VK DB ist richtig geil. Als erstes würde ich die Ketten und dann Schmalturm erforschen. Sobald Du den Schmalturm hast kann die 88/L56 eingebaut werden, und die Kiste geht richtig ab. Der große Motor ist das letzte was Du benötigst, schon mir Stock-Motor ist das Teil recht flink. Und was da an Geschossen abprallt ist Wahnsinn. Mit dem Ding hab ich bislang in 33 Gefechten 23 Siege eingefahren.
ChristianB96
Lieutenant
- Registriert
- Mai 2012
- Beiträge
- 558
LoopNBj schrieb:dass der VK DB zur Freischaltung mit 8.0 vermutlich über 40.000 XP benötigt
Echt? Den wollte ich mir auch noch über den 3601H freischalten (der 3001 hat zu wenig Panzerung für meinen "Spielstil" ), hatte aber bisher keine Lust dazu, mir noch 11.000 XP einzufahren.. Aber die benötigten Erfahrungspunkte gleich zu verdoppeln.. naja
Wie siehts denn eigentlich mit der Kanone beim 3002 DB aus? Ist die nicht im Vergleich zu anderen Tier VII-Kanonen und im Verhältnis zu den Panzerungen relativ schwach?
Welche Kanone ist für den Panzer überhaupt am besten geeignet?
Zuletzt bearbeitet:
wiesel201
Commodore
- Registriert
- Okt. 2007
- Beiträge
- 4.423
Ja, die 88/L56 hat relativ wenig Durchschlag, passt aber dennoch recht gut zu dem Panzer. Momentan die Beste Kanone, die dafür verfügbar ist. Ab Version 8.0 hat dann die 75/L70 150mm Durchschlag, möglich dass sie dann die bessere Wahl wird. Das muss man abwarten.
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